
Alien Flora Pack 3D Model Collection
cgtrader
Collection of alien flora that awaits your arrival.\nPreview image taken from the powerful Unreal Engine 4. For a convenient asset preset pack, please visit our UE4 Marketplace page. The package price remains unchanged, but now includes pre-made materials and optimized engine setup – an enhancement currently in review. This curated collection comprises 15 diverse mesh models, both low-poly and high-resolution options with unique texture sets accompanying each low-poly variant. Every model benefits from meticulously crafted textures designed for a seamless experience within the game development environment. Materials for these assets are prepared and export-ready for Blender users to apply to cycles and EEVEE without requiring manual adjustments – though this does necessitate correctly assigning all texture paths in their desired configuration. Each included high-resolution model can be found within its respective ZIP file. Access a vast array of file formats from the package, catering to an assortment of industries, including: Blender, FBX for seamless 3D workflows, OBJ as the go-to choice for open and non-proprietary exchange of models across different platforms, PLY to ensure accuracy in scientific visualizations, MDD as a means of exporting 3D data with motion blur effects, PC2 for streamlined digital assets, particularly suited for video games, DAE designed specifically to meet industry needs within the entertainment sector, STL as a solution catering to 3D printing demands. This comprehensive package is structured with attention to detail: * A Height Map PNG file of dimensions 4096 x 4096 pixels and depth in sixteen bits, serving to accurately recreate terrain elevation levels, * Normal Maps PNG file with matching resolutions of 4096 x 4096 and bit depths – the choice between DirectX 16 bit and OpenGL depends on specific needs. Normal maps contribute profoundly by enabling accurate details such as curved shapes without increasing texture count or requiring a great deal more poly count. Metalness Map adds further versatility: this layer captures fine-grained, metallic aspects like sheens from shiny metal components within games. For rich visuals: base color PNG with 4096 x 4096 resolutions at sixteen bits, Also provided is Ambient Occlusion Map in .PNG format with the same resolution to better capture complex shadows without compromising frame rate; Lastly there's Glossiness and Roughness, essential factors that together form reflective or diffusive surface patterns, Emmisive Maps accompany these materials for added ambient effects – but these are exclusive to specific asset items. Each model is strategically placed at coordinates (0, 0, 0) within Blender 2.8 at a 1:1 scale, facilitating ease in manipulation. Asset optimization and performance assurance involve Unity Engine testing under Unity 2018.1(64-bit), along with its updated iteration 2018.2 (64-bit). Compatibility was also ensured with Unity's Light Weight Rendering Pipeline(LWRP). The call to appreciate our collection does not fade: a simple like on the platform you access us from is an act of kindness – don’t forget to do that today. Visit my social media links below if additional support or communication assistance is necessary: YouTube channel @https://www.youtube.com/channel/UCwREYcvQXueQAlNRbzK__Vg
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