Alien

Alien

sketchfab

This is my maiden voyage into character design, a challenge that I've undertaken with no prior experience to guide me. With a tight deadline of just three weeks to complete the task, I've been pushing myself to deliver quality work. The design you see before you was created from scratch by my own hands, but it owes a significant debt to Mass Effect for its inspiration. Every detail, from the intricate shapes to the subtle textures, has been carefully crafted using a combination of cutting-edge tools and old-fashioned elbow grease. I spent countless hours in Zbrush, meticulously modeling each element before moving on to Maya for retopology and Substance Painter for texturing. The final touches were applied in Marmoset, where the scene was brought to life with a level of depth and realism that's nothing short of breathtaking. The floor texture, in particular, is the result of Jonathan BENAINOUS's exceptional talent, adding an extra layer of authenticity to this already immersive environment.

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