ALICE linen chair cover houses the world 3D model

ALICE linen chair cover houses the world 3D model

cgtrader

This 3D model was originally created with Sketchup 8 and then converted to all other 3D formats. Native format is .skp, 3dsmax scene is 3ds Max 2016 version, rendered with Vray 3.00 Reference number 147510 Dimensions are H 100 x W 47 x PR 57, weighing in at 0.10 kg. To transport your chairs easily, choose this long sleeve linen natural color slipcover. Easy to switch up the atmosphere quickly, this linen slipcover fits the chair ALICE Housser solid pine perfectly. A nice touch is the piping that outlines the seat and legs, plus four button fastenings at the corners. You'll like: The wide variety of colors available to match any decor. Reference number 147510, Price: €49.99, Polygons: 217 Textures can be found in the .skp file If you have any of these software programs, it's easy: Follow the guidelines below. Sketchup (Free) Just export the image as your preferred type of 2D file under the File/Export/2d Graphic drop-down option. Another way to do this is to go to File -> Export -> 3D Model and export it as a COLLADA File (*.dae) file. Make sure that Export Texture Maps is checked, then go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures. C4D (Trial version is enough) Importing the .skp file into C4D automatically generates a folder with textures next to the .skp file. 3ds Max When the .skp file is imported to 3ds Max, it stores texture files in ..\3dsMax\scene\assets\images. You can find the textures there too. Alternatively, you can export an fbx file with embed media selected (in the export dialog window), which automatically generates a folder of textures together with the fbx file. Rhinoceros 3D (Trial version is enough) Import the .skp file into Rhinoceros 3D and open the material editor (Panels->Material Editor). Select any material that has a texture on it, click on the texture name in the Textures section, then click on the three-dot button. You should now be able to see all of the textures - they will be in ..\AppData\Local\Temp\embedded_files directory. Feel free to copy and paste the textures into any folder you like.

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