Alice
sketchfab
Personal project "Alice" is a complex middle-poly character model. It consists of approximately 33,000 triangles, with separate texture sets for the body (2,000), hair (2,000), and clothing (2,000). The textures were compressed from their original sizes to 4,000 pixels each. The creation process involved multiple software tools: Zbrush was used for sculpting, while 3ds Max handled modeling and xNormal managed normal mapping. Textures were edited in Photoshop, Substance Designer generated materials, and Painter applied intricate details. Bit2Material converted these textures into material form for use in game engines. Screenshots of the character can be viewed on ArtStation under the artist's account "00100000".
With this file you will be able to print Alice with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Alice.