Alfa Romeo Alfetta 158 Low-poly 3D model
cgtrader
This is a 3D low poly model that was carefully designed to deliver high-definition results despite its low polygon count. It boasts a standard low-poly mesh with a specific and precisely calculated number of polygons. In the Maya version, the model comes equipped with a fully rigged setup featuring joins, control curves, ik handles, blend shapes, and multiple poses, each driven by their own keyframes. In contrast, the other versions are stripped down to just the geometry - one pose for each of six different configurations, materials, and textures. As one of the most accurate and realistic models available on the market today, this is a painstaking recreation of an F1 car that's guaranteed to meet even the most demanding standards. Every aspect of this model has been meticulously crafted for seamless use in visualization applications like Maya. With just a single keypress - either '1' for low-poly or '3' for high-resolution - users can easily toggle between the two modes. When working with Cinema 4D, a simple trip to the function menu and subdivision command will yield instant results; likewise, in 3ds Max, a quick Meshsmooth operation will produce a remarkably realistic rendering of this magnificent car model. Technical specifications include a Poly count of 25,955 and 28,060 vertices in low-poly mode, whereas high-resolution settings boost these numbers to 415,008 polygons and 423,261 vertices respectively. Included textures come in a high-definition format with resolutions up to 4K, available in various file formats such as JPEG for enhanced visual fidelity. Color, displacement, normal, bump, and specular maps are all part of the package, each optimized for stunning realism on screen or off. Because different computers may possess varying disk topologies, users should be prepared to adjust the texture paths according to their system's specific configuration requirements. Rest assured that every element of this model was painstakingly created with the utmost precision in real units of measurement, yielding an almost life-like accuracy not easily replicable by most other 3D modeling applications on the market today. Although animation is not included within this package, all required rigging and constraints - as well as blend shapes and driven keys - are available exclusively for use within Maya. Furthermore, standard materials in compatible formats (FBX, MAX, C4D, OBJ) are guaranteed to load properly without mental ray shaders. One of the benefits of this 3D model is its extremely low polygon count - an asset highly prized among professionals and hobbyists alike when aiming to deliver seamless visual effects with minimal render time or computational overheads associated therewith. For all inquiries related to further assistance or clarification on using any part of this software suite please do not hesitate to reach out for prompt attention at your convenience
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