Alcatel One Touch 2005 Officer Low-poly  3D model

Alcatel One Touch 2005 Officer Low-poly 3D model

cgtrader

Human: The high-quality Alcatel OT2005 Officer low-poly 3D model is utilized across multiple fields such as game development, advertising, interior design, motion picture art, visualization, and more. The modeling was created using ortho-photos of the real phone, ensuring an extremely authentic recreation of its design details. Ease of use is a notable feature due to the fact that this 3D model consists of only one mesh, making it low-poly and conserving system resources. It also employs just one material for straightforward rendering options. This realistic-looking 3D model, irrespective of the renderer chosen, boasts high-resolution photo-textures, ensuring visual consistency regardless of the software used. The meticulously planned topology combined with the precise textures of this low-poly model effectively minimizes the required number of polygons while achieving a remarkably detailed appearance suitable even for close-up views. A single material is used in this model, where a high-quality photo-texture has been assigned for its diffusion. To further enhance realism, additional advanced texture types including Specular, Glossiness, Bump, and Emission textures have been applied to highlight the model's features like screens, indicators, etc., providing depth with optimal settings in Maya Software materials or V-Ray MTL materials. For even more nuanced visuals, different parts of this 3D model display distinct reflective capabilities using their own unique texture sets, allowing for the illusion of employing multiple materials while using only one. In total, there are five core textures involved in its creation. Each is offered at a high resolution of 2048 pixels square and can be accessed as JPEG files, with PSD formats available for deeper editing within included archives. Furthermore, specialized Cyrillic symbol keyboards and Russian-speaking screen textures have been integrated to enhance versatility. The model was developed using Maya 2009 3D software. Its actual-world size is defined in centimeters, and all components bear correct names to aid navigation. For a more streamlined rendering experience, an optimized render-scene built within Maya 2014 and supported by the V-Ray 2.40 renderer is available as a part of this package. It has been configured with five high-performance Rect Light objects accompanied by reflectors. When used in combination with its assigned V-Ray MTL materials and correctly saved in the .ma format, this render-scene seamlessly functions on previous versions up to Maya 2012. Note that animation keys should be deleted if the positions of the model or Render Camera aren't necessary for rendering Preview Images, and also make sure to avoid using smoothing modifiers since this is a low-poly design.

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