AK105 - Animated FPS Weapon for Unreal Engine Low-poly  3D model

AK105 - Animated FPS Weapon for Unreal Engine Low-poly 3D model

cgtrader

What's Inside?\n\nA top-tier assault rifle with 4K PBR textures, three levels of detail (LODs), VFX, SFX, and FPS- animated arms and environment props. Package includes a full Unreal Engine project & source files (FBX, TGA, WAV). The rifle features a modular structure consisting of separate meshes for body (static & skeletal), stock (static & skeletal), iron sights (static & skeletal), flash hider (static), and additional Picatinny rail (static) for parts replacement with our packs. Materials: black, sienna, modern, desert, winter, woodland pixel camo, supports scratch intensity, color, camo colors, metallic parameters. Each arms animation has different left hand position variations - regular, angled grip, folding grip (64 in total). *** INCLUDES BLUEPRINTS, PLAYABLE DEMO MAP *** Description: This heavily modernised version of a 5.45x39mm Russian assault rifle is inspired by special forces versions and various tuning kits from world leading manufacturers. Arms Animations: Idle Walk Sprint Start Sprint Loop Sprint Stop Left-Handed Sprint Stop Right-Handed Jump Start Jump Loop Jump Stop Aim Start Aim Loop Aim Stop Aim Fire Fire Equip Holster Reload Inspect Interact Send Bolt Pick Rifle Animations: Aim Fire Fire Equip Holster Reload Send Bolt Unlocked Safety Selector Pose Iron Sights Animations: Low Sight Pose Stock Animations: Closed Buffer Pose Low Cheek Pose Particle Effects: Muzzle Flash Powder Gas Sound Effects: Magazine Insert Magazine Pull Bolt Carrier Safety On Safety Off Shot Loud Shot Silenced Shot Tail Loud Shot Tail Silenced Environment Props: Ammo Box Ammo Box Cover Ammo Box Container Rifle Box Rifle Box Cover Rifle Box Container Carton Box Pallet Technical Details: Texture Sizes: Up to 4096x4096 pixels Scaled to Epic Skeleton: Yes Collision: Custom LODs: Arms (0 LODs, 16242 tris / 17098 vert) Rifle Body (LOD0: 18116 tris / 18625 vert, LOD1: 9876 tris / 11184 vert, LOD2: 1858 tris / 2597 vert, LOD3: 224 tris / 396 vert) Stock (LOD0: 8289 tris / 7477 vert, LOD1: 4205 tris / 4309 vert, LOD2: 975 tris / 1159 vert, LOD3: 43 tris / 77 vert) FlashHider (LOD0: 636 tris / 1368 vert, LOD1: 412 tris / 648 vert, LOD2: 162 tris / 324 vert, LOD3: 16 tris / 32 vert) AmmoBox (LOD0: 1620 tris / 1294 vert, LOD1: 912 tris / 1008 vert, LOD2: 244 tris / 356 vert, LOD3: 54 tris / 120 vert) RifleBox (LOD0: 1664 tris / 1124 vert, LOD1: 620 tris / 724 vert, LOD2: 196 tris / 320 vert, LOD3: 44 tris / 104 vert) Pallet (LOD0: 372 tris / 528 vert, LOD1: 48 tris / 96 vert, LOD2: 12 tris / 24 vert) Number of Meshes: 5 Skeletal, 19 Static Number of Materials and Instances: 16 Materials, 67 Material Instances Number of Textures: 145 Number of Particle Effects: 2 Number of Animations: 74 Number of Audio Waves: 9 Stereo, 9 Mono Number of Audio Cues: 7 Stereo, 7 Mono Supported Development Platforms: Windows, Mac, Linux Supported Target Build Platforms: Windows, Mac, Linux, PS4, Xbox One Supported Engine Versions: 4.20 - current Installation: Copy the folder RussianAssaultRifle/Content/RussianAssaultRifle to your project's Content folder. Naming Convention: The project structure and file names adhere to Unreal Engine's naming convention. Support: If You have any questions, feel free to write to support@rebelthorp.com

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