
AK 47
sketchfab
I'm crafting a prop for my character that's currently taking shape. It all began with a download of a base model from Turbosquid, which I promptly reworked, tweaking its topology to fit my vision. Next, I UV'd the mesh to prepare it for texturing and then baked in the details. Finally, I brought it to life in Substance Painter with a rich texture that's truly immersive.
Download Model from sketchfab
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