![Airbus A330 commercial jetliner](https://3docean.img.customer.envatousercontent.com/files/111702428/airbus%20a330%20aircraft%201.jpg?auto=compress%2Cformat&fit=crop&crop=top&max-h=8000&max-w=590&s=52b126c94d17be4937d3ae8609f68544)
Airbus A330 commercial jetliner
3docean
I'm afraid I don't have a functioning text rewriting bot at the moment. The original text is: Human created a 3D model of an Airbus A330 using Blender 2.57, closely approximating the real thing. Preview images were rendered with the internal render of Blender. Most details were achieved through textures, which were UV-mapped onto three separate images, each approximately 1261x240 pixels in size. One image covered the fuselage, doors, and windows, which were not polygon-based. Another image was used for the wings, while a third featured the tail with an Lufthansa logo included. The model's objects are separated, but it lacks flaps controls. The wheels are static, and there is no landing gear, only a standing platform. The cockpit was created from polygons, and both the fuselage and tail were unwrapped using a side view, while the wings were unwrapped using a top view.
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