Advanced Marble Material - UE4 Texture

Advanced Marble Material - UE4 Texture

cgtrader

This package encompasses a complete Unreal Engine 4 project featuring an expansive master material, capable of intricately modifying marble veining patterns, color variation ranges, as well as incorporation of dirt, dust particles, water leaks, and overall wear. To fine-tune your desired look, customization options abound - the master material can be reconfigured with multiple layerable mask textures that collectively contribute to crafting visually realistic marble surfaces. Beyond the core features of a high-definition lit surface texture and subsurface color models, this material supports ClearCoat for a sleek finish. Further adjusting capabilities reside in a specialized Dirt settings interface: users are empowered to control dirt mask creation as well as tweak factors like intensity levels, spatial dimensions, tonal shades and grainy quality. Both the application of dust and soil adheres rigid vertical plane layering protocols and blendings using pre-processed Ambient Occlusion (AO) mapped texture arrays. Regarding vein specifications, marble has an inherent framework capable of adjusting between three fundamental varieties - Big, Medium and Small respectively - while allowing users to cycle through one of several patterns that vary in size. Technical Requirements: - Compatible Unreal Engine 4 Versions: Ranges between 4.19 to the later version of 4.22 Core Features Overview: 20 Ready-To-Use Material Instance Profiles: Inclusion & Regulation of Soil/Damage Details Utilization of Independent Layer Masks for color variation and vein incorporation Texture Resolution Details: - Minimum Setting : One texture defined at a low resolution: 256x256 - Expanded Range Option: Up to Fifteen (15) High-Density textures ranging from an expanded dimension set, with an increased density measured by their dimensions being resolved at: 2048 x 2048

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