Adriano_Longoni_Zbrush_Character

Adriano_Longoni_Zbrush_Character

sketchfab

Master VR Exercise _ Week 5° _ Exercise: Zbrush Character _ Description: Working from a base mesh provided by instructor Cosimo Grujic, the steps of the exercise included _ sculpting finer details in Zbrush with focus on hard surface techniques and polygroups management _ baking normal maps and ID maps in Substance Painter where shading was completed with Smart materials also made from the instructor _ Although the exercise deadline was just one week away, overall this is still a very much in-progress work.

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