Acrylic face shield 3D model

Acrylic face shield 3D model

cgtrader

Human: High-Quality Acrylic Face Shield 3D Model. 2 Separate Objects (frame, shield), each with its own unique UV Layout map, Material and PBR Textures set. Production-Ready 3D Model, complete with PBR materials, textures, non-overlapping UV Layout maps provided in the package. Quads Only Geometries: No Tris/Ngons in Sight! Easily Customizable: UV Unwrapped Geometries Allow You to Create New Textures or Modify Existing Ones Using Provided UV Layout Maps (as PNG with Alpha). Each Object, Material, and Texture has a Unique, Meaningful Name. Made in Blender 3D 2.80 (Cycles/Eevee Materials) Then Exported to OBJ and FBX; Materials and Textures Created in Substance Painter, Exported for PBR, V-Ray, Unity, Unreal. PROMO IMAGES: First Image Rendered in Cycles (or Eevee) for Blender 3D 2.8x; Find 11+ Promo Images in this Description: nr. 1-2-3-4-5-6 Rendered in Cycles (Blender 3D 2.80) nr. 7-8 Wireframe Images nr. 9-10 Screenshots from Blender 3D Scene Showing UV Layout Other Images: UV Layouts (at Least One) Formats Included: FBX, OBJ; Scenes: BLEND (2.80 with Cycles/Eevee Materials); Other: PNG with Alpha. 2 Objects (Meshes), 2 PBR Materials, UV Unwrapped (Non-Overlapping UV Layout Map Provided in Package); UV-Mapped Textures. UV Layout Maps and Image Textures Resolutions: 2048x2048; PBR Textures Made with Substance Painter. Polygonal, QUADS ONLY (No Tris/Ngons); 21050 Vertices, 21040 Quad Faces (42080 Tris). Real-World Dimensions; Scene Scale Units: cm in Blender 3D (Metric with 0.01 Scale). Uniform Scale Object (Scale Applied in Blender 3D). PBR Multi-Engine Textures Pack Included: Find the PBR Textures Set for a Bunch of Rendering Engines or Game Engines! Cycles (or Eevee) for Blender 3D (Base Color, Occlusion + Roughness + Metallic + Alpha (in a Single PNG File), Normal); Vray for 3D Studio MAX (Diffuse, Reflect, Reflection Glossiness, Normal); Unity 5 Standard Metallic (Albedo + Transparency, Metallic + Smoothness, Normal); Unreal Engine 4 (Base Color + Alpha, Occlusion + Roughness + Metallic, Normal); Generic PBR Spec Gloss Workflow (Diffuse + Opacity, Specular, Glossiness, Normal, Height); Generic PBR Metal Rough Workflow (Base Color + Opacity, Roughness, Metallic, Normal, Height); You Can Edit the Textures or Import the FBX/OBJ File Along with the Textures Set You Want in Your 3D Modeling Software or Game Engine and Link Them Together to Get a Game/Production-Ready Asset! IMPORTANT --- Main Renderings Made in Blender 3D 2.80 + Cycles (or Eevee) Using an HDR Environment Texture Image Which is NOT Provided in the Package!

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