Acer Aspire R 14 R3 471T Low-poly 3D model
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The high-quality low-poly 3D model Acer Aspire R 14 R3-471T has been utilized in numerous fields, including game development, advertising, interior design, motion picture art, and visualization, among others. Modeling was created by taking ortho-photos of a real notebook, ensuring all design details are accurately recreated. Ease of use is facilitated by the model's composition of three meshes, which makes it low-polygonal, thus conserving system resources. The model also features two materials: Display and bottom part. Regardless of the chosen renderer, this model always presents realistic images due to its high resolution photo-textures. A thoughtfully planned topology combines a minimum amount of polygons with detailed textures to achieve maximum quality, even suitable for close-ups. Additional advanced realism is achieved through the use of Specular, Glossiness, Bump, and Emission textures on luminous elements like screens, indicators, etc. For best Bump depth, Bump Multiplier settings range from 0.1 to 0.2 in Maya Software materials or V-Ray MTL materials for Maya. The Specular and Glossiness maps vary reflective and dispersing capacities across different model areas, providing the effect of using multiple materials. A total of ten main textures are available at a square resolution of 4096 pixels each in .png format, along with original .PSD texture files provided in archives. The display mesh's simple rotation and group animations simulate its opening and closing actions accurately. This model was created within the 'Maya 2009' 3D program and retains correct real-world dimensions in centimeters. All parts are correctly grouped and named. Additionally, a render-scene has been created using the Maya 2014 with V-Ray 2.40 renderer plugin, saved as .ma format compatible with earlier versions up to Maya 2012 with V-Ray 2.0. The scene includes six V-Ray Rect Light + reflectors, assigning a V-Ray MTL material to the model. Preview Images are set relevant on Timeline, with keys of model and Render Camera positions. Note: To use this low-poly model in other programs, scenes have been saved in formats like .fbx, .obj, .DAE, and .max(2010 version). Please do not apply any smoothing modifiers to the Low-Poly model.
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