
Acanthostega Rigged Low-poly 3D model
cgtrader
Human anatomy inspired, an ancient aquatic reptile, Acanthostega, recreated with a minimalist rig and an example pose demonstration is provided. The underlying structure of this model is largely made up of quadrilaterals, but some triangles are used for specific parts like the eyeball region. In total, the 9908 quadrilateral faces will roughly equate to around 20k triangular faces if translated into a different engine such as Unreal Engine for instance. All the materials necessary have been set up and organized within Blender Cycles. Each texture required for the body's appearance has its respective size assigned - 1024x1024 pixels in dimensions are utilized specifically for rendering teeth texture details, whereas textures that pertain to the normals and overall body physique use a much larger format at 4096x4096 pixel sizes. All materials present within this asset use distinct slot slots for efficient rendering so don't let worries regarding the overlap be bothering you. Notably, these assets got their individual UV unwrapping but the other one doesn't show such textures instead being dedicated strictly for purposes in lightmap utilization once the bake feature is activated on your favorite game engine, especially UE4 or the same way that blender can simulate a result that's as smooth to observe. Don’t have all the details and are worried about where you should head next for clarifying things. Send an email and our skilled representatives at [Your Email] would be eager in addressing your concern with complete attention & detailed insights required making a proper progress through that area of improvement desired!
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