
Abu Dhabi City UAE with Airport Low-poly 3D model
cgtrader
Three-dimensional depiction of Abu Dhabi City in the United Arab Emirates, using a detailed map from 2019. Every aspect - roads, railways, landmasses, bodies of water, and buildings - is crafted using precise real-world data. Building locations are accurately mapped, providing an impressive resemblance to actual structures in their vicinity. Note that occasional, randomly distributed buildings of varying heights have been added where the original data proved incomplete. Carefully arranged hierarchical organization - Objects categorized by type of real-world elements - Names and materials consistently assigned. Clean flat UV maps have been employed for many objects, ensuring efficient wrapping. Cubic mapping has also been utilized in some instances to optimize object representation. Structures extracted directly from actual locations using extensive database information, with randomly generated buildings filling in areas where precise details are absent. Scene content comprises multiple groups or objects based on original data, possibly incomplete due to variable availability: - Airport sections: * AERIALWAY * AEROWAY * apron * taxiway * terminal - Infrastructure barriers and limits: - BARRIER - BOUNDARY - Building structures of varying types (apartments, houses, commercial establishments), generated based on actual map data, which sometimes lacks precise dimensions for a few structures. Real world height is mostly represented but sometimes varies with added randomness. Scene includes additional details that were absent in the real world source such as random farmhouses and office blocks among other residential options not originally available (dormitories etc.) - Road network, comprising highway classes ranging from residential roads to international routes: motorways. - Tourist sites or interesting places with some historical context: * TOURISM - Other environmental features extracted using extensive real-world database details include bridges over man-made canals. Some parts of the terrain remain unmapped or partially explored in 3d world environment for a cleaner visual experience. Natural landforms have been categorized under "natural," representing elements such as water bodies - rivers, riverside embankments (rivers and canals). You can selectively hide various layers within this comprehensive map to achieve better visual outcomes. Given its moderate size, detailed nature of real-world references allows easy integration into diverse applications. Adding materials with precise names also contributes towards creating realistic and adaptable representations in 3d model viewers such as those used in CAD software for industrial or educational settings. - Unit scale : one centimeter corresponds to one centimeter on a 2D image - effectively making it possible to precisely estimate object distances within real-world scenario when displayed in high definition (High DPI), the precise level of details allows users who require higher quality displays, enabling exact size comparison across 3 dimensional structures at very high detail resolutions, with actual height values easily readable via standard units.
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