
Abstract Disco Ball Low-poly 3D model
cgtrader
Human: 3d model is game-ready and optimized with low poly count.\n\nModel not subdivided.\n\nReal scale - Units: cm - (Proportions and sizes are carefully observed and accurately matched to the real object) ~ 30 x 30 x 30 cm.\n\nPolygons - 384, Triangles - 768, Vertices - 386\n\nFormats:\n\n.max (Quads only, Mesh Only, no materials or textures!) compatible with 3ds Max 2018.\n.tbscene (2 versions of the scene with regular mesh and PBR textures), Marmoset Toolbag 3 scene.\n.FBX (Quads only, Mesh Only, no materials!), exported from 3ds Max 2018 export settings for Autodesk 2014-2015 compatibility.\n.obj (Triangulated, Mesh Only, no materials!), exported from 3ds Max 2018.\n.glb (Triangulated, Mesh + Textures PBR), exported from Marmoset Toolbag 3.\n.gltf (Triangulated, Mesh + Textures PBR - .jpg ), exported from glTF Tools Visual Studio Code.\n.unitypackage (Triangulated, Mesh + Textures), exported from Marmoset Toolbag 3.\nUnwrapped UVs are non-overlapping and carefully deployed with no inverted or overlapping polygons.\n\nTextures are game-ready (2048x2048 .PNG ) in PBR format: BaseColor(Albedo), Metallic, Normal, Roughness, AO(Ambient occlusion), Emissive.\n\nOne set of textures is included for the whole model, consisting of 5 PNG Files - 8bit.\nThe texture folder is located in the scene archive - Marmoset Toolbag 3, with a separate Textures.zip archive available.\n\nRendered in Marmoset Toolbag 3 (Ver. 3.08).\n\nIf you require a file in a different format or texture setup, for example 3ds max 2015 vray or UE, please let me know and I will attempt to convert the model to your desired format and provide additional files as needed.
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