Absol

Absol

pinshape

Human: A challenging print that's well worth the time when you see Absol form right in front of your eyes. Print Notes: You may need to play around with support depending on how well you have your printer fine-tuned. If I had to reprint over, I would scale up at least 150%. This one ranks as one of the most challenging prints I've done so far where I had to babysit with a frosting spatula and place a spot fan to prevent the PLA from curling on me (see babysitting photo). I put the pieces together with super glue. I used a heat gun to soften the plastic, giving it a nice snug fit. Finally, I used some modeling paint for the eyes and nose. (Paint before you attach the face) Absol-Body.stl or Absol-Body-supported.stl - Print in white. I supplied one with support to assist in better foot containers. Absol-Claw.stl - Print four in blue. I designed these claws with simplicity in mind, using a brim instead of a raft for easier cleaning. I printed them along with the dewclaws and jewel. Absol-Dewclaw.stl - Print four in blue. I actually print these with a brim along with the claws and jewel. Absol-Face.stl - Print in blue. Good luck, I had to babysit with a frosting spatula for curling along with a fan, while support is not necessary (actually the auto-generation in Simplify3D doesn't create any even at 30-degree overhang). I slowed the print speed from 30mm/s to 20mm/s, printed at the lowest temperature I could get away with (190C) at .1mm resolution, and also printed with the tail just to give the plastic more time to cool. Absol-Head.stl or Absol-Head-supported.stl - Print in white. I printed several versions trying different orientations, and I think this one nets the best quality. I only had to babysit with my handy spatula for the first 10 layers or so until the head was formed and curling was at a minimum. Again, good luck. Absol-Jewel.stl - Print in blue. I printed these along with the claws and dewclaws. Absol-Tail.stl or Absol-Tail-Alt.stl - Print in blue. The alternate produced a more uniform output that matched the head protrusion, providing the height to print along with the face. How I Designed This: I retrieved the base model from ROEStudios and imported it into Meshmixer to dissect into individual meshes and extrude faces into objects. I then imported it into Tinkercad for orientation, some custom support, and size polishing. Couple pieces (head & body) I returned back to Meshmixer to generate/create support. For Absol-Full.stl, I made some minor fixes through Meshmixer to combine the head and dew claws with the body before running it through MakePrintable; then, finished it back in Meshmixer to reduce triangle count. Credits: Obviously, visit Pokémon for everything Pokémon.

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