Abandoned Old Wooden House Low-poly  3D model

Abandoned Old Wooden House Low-poly 3D model

cgtrader

I built a model with Blender, creating textures with the latest Substance Painter version. I uploaded this model in both high and low poly formats. The high poly model is stored as a .blend file with 4K UV mapping, using 4096x4096 maps and textures. Maps are also available for Unity 5 and Unreal Engine 4. High Poly Mesh details include all map formats compressed into a single rar file. The mesh count stands at 29,865 poly points with a total of 32,309 vertex points and 61,058 triangles. Available export formats are OBJ, MTL, FBX, ABC, BLEND, STL, DAE. Objects within the model boast fully unwrapped UVs, allowing for easy texture manipulation. The Model's Name: Old Wooden House. Poly Count : 29,865. Vertex Count : 32,309 Tris Count : 61,058 File formats available for export are: OBJ MTL FBX ABC BLEND STL DAE Antialiasing Method utilized: Subsampling 8x8. The Model comes with various maps and textures suitable for game development. Maps were created using PBR, MetalRough maps with the following settings: Diffuse Map (4096 x 4096). Glossiness Map (4096 x 4096) . Height Map (4096 x 4096) Normal Map (4096 x 4096 ) Specular Map (4096 x 4096 ) Metallic Maps and SpecGloss are available using the MetalRough method with a high level of detail. Also available are Unity 5 standard maps which come in AO Map Metallic Smoothnes Map AlbedoMap. Unreal Engine 4 users can use base color, normal, metallic occlusion roughness.

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