![Abandoned Garage base Low-poly 3D model](https://img1.cgtrader.com/items/2305554/a32bfe87a3/abandoned-garage-base-3d-model-low-poly-obj-fbx-unitypackage-uasset-pdf-cga.jpg)
Abandoned Garage base Low-poly 3D model
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Human: Model uses the same texture sets as Abandoned House Base. https://www.cgtrader.com/3d-models/architectural/other/abandoned-house-base https://www.cgtrader.com/3d-models/architectural/other/abandoned-smallhouse-pack These packs are not ready to use in engines; instead, import the model and textures manually. Cryengine (5.6) contains: abandoned_garage.cgf material textures: diffuse / ddna / specular 2K or 4K cryengine_help.pdf garage_view01.jpg garage_view01_wood.jpg Each different texture set uses its own ddna and specular texture with diffuse variation. Models have a proxy object and material (empty). UE4 (4.24) contains: abandoned_garage.FBX textures: BaseColor / Normal / OcclusionRoughnessMetallic (ORM) 2K or 4K ue4_help.pdf garage_view01.jpg garage_view01_wood.jpg Every different texture set uses its own Normal and ORM with BaseColor variations. Model has a collision object and second Uv channel. Unity (2019.3.3) contains: abandoned_garage.FBX textures: AlbedoTransparency / Normal / MetallicSmoothness / Ambient Occlusion (Ao) 2K or 4K unity_help.pdf garage_view01.jpg garage_view01_wood.jpg Each different texture set uses the same Ao texture, own Normal and MetallicSmoothness with Albedo variations. Model has a collider object and second Uv channel.
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