AAA Quality Realistic African American Male Scan Low-poly  3D model

AAA Quality Realistic African American Male Scan Low-poly 3D model

cgtrader

I have spent 15 years crafting ultra-realistic digital assets for AAA game developers using high-end photogrammetry scanning technology. Notable projects include the likes of Ghost Recon, Grand Theft Auto, Hitman, Tomb Raider, and Mass Effect, which I led the team in creating nearly every playable and non-playable character for. With a focus on streamlining 3D scans into game-engine optimized models complete with basic color and normal maps. This model has been created utilizing the very same techniques that have powered many of the open-world games I've worked on over the years. The head geometry is expertly designed to incorporate eye features as an integral part of its geometry, making it seamless to use without additional shader or rigging requirements. Furthermore, the topology allows for effortless pushback of eye geometry to accommodate separate eyeball models if needed. Included are three maps: A 4K Color Map featuring ambient occlusion and (almost all) specular highlights have been meticulously removed. A 4K Normal Map that might require its green-channel flipping depending on the game engine you use, but still delivers impressive results in its current state. A 4K Cavity Map for additional surface detail. Further subdivision versions and formats can be found at https://3dfaces.net.

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