
AAA Quality Asian Female Head Scan Low-poly 3D model
cgtrader
I've spent 15 years crafting realistic assets for top-tier AAA game studios, using cutting-edge photogrammetry scanning equipment to deliver uncompromising results. Standout projects include Ghost Recon, GTA, Hitman, Tomb Raider, and Mass Effect, where I designed the vast majority of playable and non-playable characters from scratch. As an expert in optimizing 3D scans for game engines, I specialize in converting these high-fidelity models into ready-to-deploy assets complete with basic color and normal maps. The model you see before you has been crafted using techniques honed on countless open-world games, guaranteeing seamless integration into your own project. Notice that the head geometry seamlessly incorporates eye geometry, eliminating the need for extra shaders or rigging. The topology is intentionally designed to allow effortless expansion into separate eyeball geometry should you choose to pursue this option. To get started, I've included three meticulously crafted maps: 1. A high-resolution color map featuring ambient occlusion and the vast majority of specular highlights meticulously removed. 2. A high-fidelity normal map, which may or may not require its green channel flipped depending on your chosen game engine's specifications. 3. An advanced cavity map designed to capture minute surface details and add unparalleled realism to your model. Additional subdivision versions and formats can be accessed via https://3dfaces.net for further refinement.
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