A Rock

A Rock

sketchfab

It's a boulder. Part of a small team effort where we aimed to capture a similar aesthetic from the Dishonored series. So I drew inspiration from Dishonored 2 for the textures and details. I'm hopeful that I successfully replicated their look with this rock model. It's actually the first high-poly boulder I've ever created! The model consists of 2,136 triangles and features a 2048 texture map - PBR - Base Colour, Roughness, Normal, AO settings. Sculpted in ZBrush, Decimated for LOD0 with a quick and dirty approach. UVs were handled in Maya, while LODs 1 and 2 were generated in the same software. Texturing was done in Substance Painter.

Download Model from sketchfab

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