
A nightmare beetle from the desert Low-poly 3D model
cgtrader
A Desperate Beetle Emerges from the Dunes. Actual size of this low-poly 3D model, animated and rigged in real-time for use in games and other interactive applications. A meticulously crafted, polygonal character perfect for immersive first-person, strategy, or role-playing game experiences. This beetle model was sculpted using ZBrush, bringing its intricate details to life. Animation and rigging were handled within Maya, ensuring a seamless gaming experience. The 3D coat PBR textures feature metallic and other relevant attributes, elevating the beetle's appearance with high levels of detail. Key Texture Specifications: - High-resolution image in 4096x4096 format - Support for various maps: bump, gloss, metalness, roughness, emissive, ao (ambient Occlusion), albedo, and normal - Textures provided as TGA files Model Details: - 1 UV atlas - Bug(Body) texture, dimensioned at 4096x4096 - Highly detailed textures, featuring various map layers for enhanced realism Rigging Information: - Joint-based rigging without controllers - Skinning applied across all bones, ensuring realistic movements and actions Animation Set: The beetle features a set of 11 highly expressive animations, each crafted to deliver the beetle's dynamic behavior: - idle2 (calm state) - idle1 (active alert) - walk - run - jump - atack1 - atack2 - atack3 - rage (high intensity) - gethit (injury reaction) - deathfaces (end-of-life display) Character Statistics: - Total polygons: 16114 tris - Number of vertices: 12716
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