A Face of Sorts
thingiverse
Using simple shapes to create a face is a clever way to approach 3D design. In the openSCAD tutorial, I learned how to combine basic forms into a recognizable visage. How It Was Designed translate([-5,0,5]) rotate([0,90,0]) scale([0.5,1.5,2]) sphere(5); I started by rotating a sphere 90 degrees to create the foundation of the face. translate([-5,20,5]) rotate([0,90,0]) scale([0.5,1.5,2]) sphere(5); Next, I duplicated this shape and placed it below the first one to create the chin. translate([0,10,0]) cylinder(5,30,30); The eyes were created by using a cylinder with a diameter of 30 units, which was then extended upwards for 5 units. translate([15,10,5]) rotate([0,0,0]) scale([0.5,4,.7]) sphere(5); Finally, I used another sphere to create the nose, scaling it down to half its original size and placing it on top of a small cylinder to add some depth.
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