
A BIRD BATH PAULIN houses the world 3D model
cgtrader
This 3D model was originally created with Sketchup 13 and then converted to various other formats for 3D modeling software. The native file format is .skp, while a 3dsmax scene is based on 3ds Max 2016 version, rendered using Vray 3.00 reference number 146614 Dimensions in centimeters are: Height (H) is 50 cm x Width (W) is 30 cm x Proximity Radius (PR) is 27 cm The total weight of the model is approximately 4.50 kg Give your garden birds a place to cool off with this stylish bird bath! Constructed from durable foot cast iron, this trough brings a classic touch to the decor of your outside area. A decorative detail adds a bucolic touch to your garden: two beautifully sculpted birds add charm to this product. Like birds? Discover also the cute picorette cut. Price € 39.99 Polygons used in this model are 4001 You can find textures within the .skp file Extracting Textures from the .skp File It's easy if you have any of these software programs: Sketchup (Free) Export the image as a 2D file using the drop-down option under File/Export/2d Graphic. Another way: Go to File -> Export -> 3D Model and select the COLLADA File (*.dae) option. Check the box for "Export Texture Maps" in the Options dialog. Locate the exported file, then navigate to a folder containing all textures with the same name as the .skp file. C4D (Trial version sufficient) When you import the .skp file into C4D, a new folder is automatically created next to it containing the necessary textures 3ds Max After importing the .skp file, texture files will be stored in ..\3dsMaxSceneAssetsImages You can find textures there. To do this, export an FBX file with "Embed media" selected (in the export dialog window), so it generates a folder of textures along with the FBX file Rhinoceros 3D (Trial version sufficient) Import .skp into Rhinoceros 3D. Access Material Editor under Panels->Material editor. Select any material that has texture and click on its name in Textures section Click on the three-dot button; all textures should now appear You can find these textures within ..AppDataLocalTempEmbedded_files. Copy or paste them to any desired folder
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