9 low poly scanned animal skulls Low-poly 3D model
cgtrader
A pack of 3D scanned photorealistic skulls is available. Rodents, rabbits, cows, and roe deer are among the animals represented, with all except one being manually retopologized. Most models have two levels of detail. Average poly count ranges from 3300p to 1900v, but the broken roe deer skull model has an automatic retopo method. 1. A 15cm length animal skull is available with 4k textures and some fallen off teeth, along with a broken cheekbone. It has 3 levels of detail: LOD0 - 2270v, 2667p; LOD1 - 1188v, 1708p; and LOD2 - 545v, 862p. The skull is ideal for horror, graveyard, or historic settings, with detailed surfaces and high resolution textures making it perfect for close up/ inspection shots. 2. A small photorealistic scanned skull found in Northern/Eastern European forests features PBR textures at 4k resolution. Its poly counts are LOD0: 2014v, 2368p; LOD1: 349v, 527p. This skull is perfect for use in real-time applications. 3. A most likely Nutria's (coypu) skull model comes with PBR textures at 4k resolution and has three levels of detail. It has a poly count of LOD0 - 2158v, 2578p; LOD1 - 875v, 1280p; LOD2 - 216v, 437p. Its manual retopo for LOD0 is available. 4. A small rodent's skull comes with PBR textures at 4k resolution and has a unique rounded shape that makes it ideal for real-time applications. The model includes an automatically reduced poly count for LOD1: 398 verts, 640 polys. 5. Scanned photogrammetry model of a strange marked skull is available as a standalone model and texture files with PBR textures at 4k resolution. Its poly count for LOD1 is 497 verts, 978 polys. 6. A broken top part of a skull was made using automatic retopo, making its polycount higher than the other models in the pack. The model has 3 levels of detail: LOD0 - 21479v, 10729p; LOD1 - 6482v, 3219p; and LOD2 - 2184v, 1073p. 7. A small skull features PBR textures at 4k resolution with 3 levels of detail. It has poly counts of LOD0: 2264v, 4554p; LOD1: 911v, 1425p; LOD2: 481v, 920p. 8. Low-poly version of a large skull with removable horns is available for use in real-time applications or high-definition productions. The model has poly counts of main skull: 2168v, 4372p; and skull+horns: 2422v, 4826p. 9. A small animal skull measuring about 10cm long is most likely that of a rodent found in Northern/Eastern European forests. Its dusty appearance makes it suitable for horror settings and rituals in various forms of media. The model comes as separate files with diffuse/normal maps applied, excluding materials. Images rendered using provided textures demonstrate its realism. Please note the videos showing models have mixed topology (quads/tris), while the original OBJ documents will export correct topology as requested. More images are available on the mentioned vimeo channel link
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