86K Photorealistic Earth 3D model

86K Photorealistic Earth 3D model

cgtrader

This advanced 3D model is packed with high-resolution textures and its corresponding night lights. It's a breeze to use - just move the solar light where you want it, and automatically, the night city lights will be activated in shaded areas. +++++++++++++++++++++ • High-definition textures are the largest available. • Scene lighting options have been added. • The POLY COUNT can be edited to suit your needs. • Day and night land textures are included. • Atmosphere materials add depth to your scene. • Standard Lighting settings include default render, cloud shadow map, and more. • 86k Textures (86400 x 43200px) provide stunning detail. • A dynamic day/night shader ensures seamless transitions. • High-quality fast rendering gets you results quickly. • Meshsmooth settings allow for reduced polygon counts. • Compatible with MAX 2010 and later versions. Ready to render! +++++++++++++++++++++ The scene includes: 4 Spheres ++++Earth Layer (8 Day Surface Map and 8 Night Surface texture.) • The Earth texture has been divided into 8 parts, each mapped to a specific area. • Each 'DayMap' has its own 'NightMap' assigned and UV-mapped for perfect alignment. • A total of 16 terrain textures are included. ++++Cloud Shadows Layer (Cloud Map.) • This layer creates the cloud shadows effect. • Clouds have been textured at an enormous scale - 43200 x 21600px. ++++Cloud Layer (Cloud Map.) • This atmospheric layer contains the cloud effect and can be moved independently. • The same texture is used as in the cloud shadows layer for consistency. ++++Atmosphere Layer (Cathm) • This atmospheric layer does not use any textures. 17 Textures: • Day Surface Maps (8 maps of 21600x21600px) - totaling 86k maps in .JPG format. • Night Surface Maps (8 maps of 21600x21600px) - totaling 86k maps in .JPG format. • Cloud Map (43200x21600px) - tileable for seamless repetition. 11 Materials No external plugins are required; default render is included. IMPORTANT! You may need a powerful computer to load this scene due to its high texture size. When loaded, the scene renders quickly, taking less than 30 seconds with a resolution of 4000x4000. Due to the large textures, some seams may appear on the surface.

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