
40V6MD Clam Shell Mast Radar 3D model
cgtrader
The 40V6M/MD is a massive item of equipment by any measure, necessitated by the need to elevate radar antenna head subsystems that frequently weigh over ten tons and withstand wind speeds of approximately sixty knots during operation, as well as one hundred knots when erected but not operating the radar. This model is a high-quality, photo-realistic representation that will significantly enhance detail and realism in any rendering project. +++++++++++++++++++++++++++++++++++++ The model boasts a fully textured, detailed design allowing for close-up renders, and was originally created using 3ds Max with V-Ray rendering. Optimal fidelity is achieved up to 4k render quality. Renders are unprocessed. This model is ready to be animated, easily positioned as needed or animated. +++++++++++++++++++++++++++++++++++++ Features: High-quality polygonal models accurately scaled for a precise representation of the original object. Model resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.) All colors are easily modifiable. The model is fully textured with all materials applied. All textures and materials are included in every format. 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management. No part-name confusion when importing several models into a scene. No cleaning up necessary - just drop your models into the scene and start rendering. No special plugin is required to open the scene. The model does not include any backgrounds or scenes used in preview images. +++++++++++++++++++++++++++++++++++++ File Formats: 3ds Max 2015 + V-Ray 3.6 3ds Max 2012 with standard materials OBJ 2012 (Multi Format) 3DS 2012 (Multi Format) FBX 2012 (Multi Format) Maya 2012 with standard materials Cinema 4D R12 with standard materials +++++++++++++++++++++++++++++++++++++ Textures: High-resolution textures (up to 4096x4096 pixels for large parts and 2048x2048 pixels for small parts). +++++++++++++++++++++++++++++++++++++ Note for Cinema 4D users: Add HyperNURBS for each object to achieve subdivision (smooth). Ensure the HyperNURBS setting is Catmull-Clark, and Subdivide UVs is Edge to maintain correct textures and UVs. Note: If you experience problems extracting files, please use the latest version of WinRAR (WinRAR is free). +++++++++++++++++++++++++++++++++++++ Also check out my other models by clicking on my user name to view my complete gallery.
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