
40V6M Flap Lid Mast Radar 3D model
cgtrader
The 40V6M/MD stands as a behemoth of equipment, its sheer size a direct result of the necessity to elevate radar antenna head subsystems that can weigh up to 10 tonnes or more, and withstand wind speeds of approximately 60 knots [30 m/s] during operation, and a staggering 100 knots [50 m/s] when erected but not operating the radar. This model boasts exceptional quality, delivering photo-realistic results that will elevate detail and realism in any rendering project. The model features a fully textured, intricately designed layout that enables close-up renders, originally modeled in 3ds Max and rendered with V-Ray. Optimal fidelity is achieved up to a 4k render, with no post-processing involved. This model is ready for animation, allowing users to easily position it as needed or animate it seamlessly. Features: High-quality polygonal models are accurately scaled to provide an authentic representation of the original object. Model resolutions are optimized for polygon efficiency, making it ideal for use in 3ds Max where the Meshsmooth function can be employed to increase mesh resolution if required. All colors can be easily modified to suit individual preferences. The model is fully textured with all materials applied, ensuring a realistic appearance. Textures and materials are included in every format, allowing users to work seamlessly across different platforms. Models are grouped for easy selection, and objects are logically named for effortless scene management, eliminating part-name confusion when importing multiple models into a scene. No special plugins or cleaning up is necessary; simply drop the models into the scene and start rendering immediately. The model does not include any backgrounds or scenes used in preview images, ensuring users can work with a clean slate. File Formats: 3ds Max 2015 + V-Ray 3.6 3ds Max 2012 with standard materials OBJ 2012 (Multi Format) 3DS 2012 (Multi Format) FBX 2012 (Multi Format) Maya 2012 with standard materials Cinema 4D R12 with standard materials Textures: High-resolution textures are included, featuring up to 4096x4096 pixels for large parts and 2048x2048 pixels for smaller components. NOTE for Cinema 4D users: To achieve subdivision (smooth) results, add HyperNURBS for each object and set the HyperNURBS settings to Catmull-Clark and Subdivide UVs to Edge to ensure correct textures and UVs. NOTE: If you encounter issues with extracting files, please use the latest version of WinRAR, which is free. Also, be sure to check out the artist's other models by clicking on their user name to access their complete gallery.
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