3DRT - Chibiimons - Teddy  Low-poly  3D model

3DRT - Chibiimons - Teddy Low-poly 3D model

cgtrader

Chibiimons' Teddy cartoon character features three skin variations, with 1024x1024 .tga diffuse and normal textures. There are two levels of detail (LODs) included, with triangles counts of 602 and 1478 for low and high LOD respectively. Formats available for the model include Blitz3D's .b3d, Blender3D's .blend, Autodesk's .dae (Collada), FBX, 3DS Max's .max (2012 biped), Milkshape3D's .ms3d, Unity's .unitypackage, DirectX's .x, XNA's .x, and UDK-ready .fbx. The model includes 38 animations: T-pose 1-5, walk_01 frames 10-40, walk_02 frames 45-75, walk_03 frames 80-110, walk_back 115-145, walk_right 150-180, walk_left 185-215, run_01 frames 220-240, run_02 frames 245-270, run_03 frames 275-305, jumpy 310-340, run_jump 345-380, run_jump-360 380-415, run_fall 415-460, stand-up 460-600, idle_1 frames 610-710, idle_2 frames 710-910, idle_3 frames 910-1110, idle_4 frames 1110-1380, idle_5 frames 1380-1700, talk_01 frames 1700-1880, talk_02 frames 1880-2030, emotion_01 frames 2030-2130, emotion_02 frames 2130-2260, emotion_03 frames 2260-2360, emotion_04 frames 2360-2440, emotion_05 frames 2440-2510, listen frames 2510-2620, scared frames 2630-2700, hit_01 frames 2710-2730, hit_02 frames 2730-2750, death_01 frames 2750-2790, death_02 frames 2800-2860, kick frames 2870-2890, punch frames 2890-2920, and eat frames 2930-3000. The model concludes with sit_down 3010-3055, sitting 3055-3255, and stand_up 3255-3300 animations.

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