#3December - Candy

#3December - Candy

sketchfab

I'm diving headfirst into vertex painting, still feeling my way through Blender's texture paint despite the initial struggles. The familiarity of 3DS Max has left me rusty when it comes to other software, and I find myself wrestling with unwrapping textures in unfamiliar territory. To adapt, I'm focusing on developing a workflow that suits me or falling back on low-poly texturing as a temporary solution.

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