3D Texture - Perlin Noise

3D Texture - Perlin Noise

thingiverse

This Perlin Noise texture has been converted to a 256 x 256 x 256 volume data cube, featuring an 8-bit non-tiling resolution. A decade ago, I created an archive by sweeping a plane through a procedural texture and rendering the result. Available formats include a 16MB uncompressed RAW data (zipped), a 17MB uncompressed BMP sequence (zipped), and a PNG-encoded AVI. Additionally, there are two isosurface meshes in PLY and STL formats, with 3.7M polygons and a reduced 990K polygons, respectively. These volumetric objects aim to help users understand the distinctions between polygonal and volume-based representations of objects. To learn more about the advantages of volume-based data structures in 3D printing, visit 40westdesigns.com/blog/?p=371. For further insights on this topic, read my Engineering.com post here: engineering.com/3DPrinting/3DPrintingArticles/ArticleID/4523/2012-The-Beginning-of-the-End-for-Polygons.aspx

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