3D Shadow - Shoes 05
3docean
How often do designers need a separate flat shadow to make their designs look more realistic? How many times have they tried to extract a shadow from a real object but failed? Shadows can be tricky because they're not solid. That's where we come in with 100% transparent shadows and Ambient occlusion to simplify the process. Whether you're a designer, cartoon artist, visual effects artist, compositor, or 3D artist needing to add a shadow to your scene, these are for you and easy to use. They contain everything needed to create a realistic look for any project. Images were originally rendered at 2000×2000 pixels with 16-bit depth per channel to prevent banding, then cropped to reduce file size and fit content ratio. Shadows were captured from different angles @ 25°, 45°, and from top in multiple directions. Two versions of shadow were saved from the same object: one hard shadow for sunny scenes and one soft shadow for cloudy scenes. They're excellent for use in 2D and 3D projects and are noiseless. Choose the shadow that suits your design and apply it to the object, then use any deformer tool like the "Transform" tool in Photoshop or the "Corner Pin" effect in After Effects, or its equivalent in any other software to deform the shadow. (Video tutorials are attached.) You can mix between hard and soft shadows as you like, depending on your scene's light conditions. Finally, a shadow is just that – it won't change. Here are links on where and how to use these shadows: Adobe After Effects Tutorials: Tutorial 1: https://www.youtube.com/watch?v=hD_z2RFUjb0 Tutorial 2: https://www.youtube.com/watch?v=3rbJ6y9EZNQ Adobe Photoshop Tutorials: Tutorial 1: https://www.youtube.com/watch?v=b4HVW81nbl0 Tutorial 2: https://www.youtube.com/watch?v=dNoA0GdqJ6s
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