3d model John Connor Edward Furlong Low-poly  3D model

3d model John Connor Edward Furlong Low-poly 3D model

cgtrader

John Connor, a stunning 3D model created by artist Edward Furlong. Key Features: Polys: an impressive total of 22,654 for an incredibly detailed look verts: John's head features an equally remarkable count of 33,093 precise vertices. Specific areas: Head Details - - Polys: within the head region, you'll find a striking number of 3,524 individual polygons. verts: corresponding to that, the total vertex count for this crucial part of the model is precisely 3,586 Texture Resolution - high definition at an astonishing 8,192 x 8,192. Eyeballs: - Polys: forming those windows into John's soul are an additional 2,624 polygons verts: Each orb features an even higher number, specifically 2,632 precision vertices for optimal shape. Eyelashes - polys: The subtle yet vital touch to our protagonist's appearance are composed of 1,632 polygons verts: with 3,330 specific vertices added for accuracy and visual appeal Hairstyle - A major defining feature that makes this model uniquely compelling - the haircut has an astonishing number of 15,862 polys verts: Additionally, a whopping total of 23,536 precisely calculated vertex positions give the final touch. Hair Texture: the stunning detail provided in both OBJ files shows an eye-catching image in its own right, offering additional dimensionality. hair_10129_OBJ - this part includes 10,129 polygons and has been rendered using an astonishing count of 18,022 specific vertices for the most authentic feel hair_5396_OBJ – contains a notable quantity of 5,396 individual poly elements along with their complement of precisely located vertices amounting to 12,508 Preliminary work included Eyebrows being intricately crafted to match that captivating appearance. Furthermore, facial attributes show absence since John has been accurately created without having visible teeth nor a prominent tongue visible. One final aspect - head has non-uniform topology throughout thus preventing perfect reflection due this absence in complete structural cohesion and overall harmony between corresponding parts of 3D shape as one unified entity which makes things easier or possible using such technique called asymmetry

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