3-Seat Sofa bed ANTIGUA Houses of the world 3D model

3-Seat Sofa bed ANTIGUA Houses of the world 3D model

cgtrader

This 3D model was originally designed with Sketchup 13 before being converted to every other 3D format available. Its native file type is .skp, while 3ds Max scenes use 2016 version and are rendered with Vray 3.00 The perfect blend of classic and modern design makes the Antigua sofa bed 3 seater convertible a suitable choice for any living room, matching various styles of interior decoration such as luminous lofts, cozy cottages or traditional homes. With its leather-look fabric, this sofa bed transforms instantly into a comfortable bed to accommodate your guests. The warm chocolate brown color of the sofa features a subtle accent with orange cushions, giving it a sophisticated and fancy appearance. There are also available various versions of the sofa sets, including a chocolate brown sofa 3 seater and corner sofa in brown and beige two-tone seats. Dimensions: Height - 92 cm x Width - 196 cm x Depth - 97 cm Weight: 93 kg Price: €790 $111,275 Polygons: 330 Textures are located inside the .skp file. If you possess any of these programs, it becomes easy to follow these steps below: Sketchup (Free) Simply export an image under File/Export/2d Graphic - drop down option in your preferred format. Another way to extract textures is as follows: Go to File -> Export -> 3D Model and export the file as a COLLADA File (*.dae). Click on Options and check that Export Texture Maps is activated. You should be able to find the folder containing all of the textures by navigating to the exported file location in the directory. C4D (Trial version available) Importing the .skp file to C4D generates an automatic folder with textures right next to the original file. 3ds Max Import the .skp file into 3ds Max and find your texture files in the ..3dsMaxsceneassetsimages directory. Alternatively, you can export an fbx file using the Embed Media option selected (in Export dialog), resulting in a new folder with textures created alongside the exported file. Rhinoceros 3D (Trial version available) Import the .skp file to Rhinoceros 3D and open material editor (found under Panels->Material Editor). Choose any material that contains texture on it. Clicking on the texture name will display all available textures. Copy these files into any preferred folder.

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