
2 Pinkplanet trunks houses the world 3D model
cgtrader
This 3D model was originally created with Sketchup 14 and then converted into various other 3D formats. Native format is .skp, and 3dsmax scenes are made in 3ds Max 2016 version, rendered with Vray 3.00 CATALOGUE 2014 For colorful storage, choose two bright-colored metal trunks, one pink and one green. These trunks allow you to bring order into the room of your toddler. With different sizes, these storage trunks can also serve as small side tables. Try using violet colored trunks too. Size (cm): H 17 x W 39 x D 25 Weight: 2.50 Kg\nref 142776, price ⬠39.99\nPolygons: 15326\n\nTextures are stored in the .skp file\n\nHow to extract textures from a .skp file?\n\nIf you have one of the following software programs, it is easy. Follow these guidelines:\n\nSketchup (free)\n\nSimply export the image as your chosen 2D file under File/Export/2d Graphic - dropdown option.\n\nAnother way:\n\nGo to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures.\n\nC4D (a trial version is enough)\n\nImporting .skp file into C4D automatically generates a folder with textures next to the .skp file.\n\n3ds Max\n\nWhen .skp file is imported to 3ds Max, it stores texture files in ..3dsMaxsceneassetsimages. You can find textures there. You can also export an fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file.\n\nRhinoceros 3D (a trial version is enough)\n\nImport .skp file to Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has texture on. Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures; they should be in ..AppDataLocalTempembedded_files directory.\n\nFeel free to copy and paste the textures into any folder you like.
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