2 Hour Modelling Study - Low Poly Fox

2 Hour Modelling Study - Low Poly Fox

sketchfab

Currently fine-tuning my skills to incorporate character modeling. Modeled using Maya 2018, I aimed to craft a fox model with sharply defined edges, reminiscent of a high-quality static game piece or token, and while there's definitely potential for improvement in terms of topology, I'm pleased with the outcome.

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