1950s Diner Napkin and Straw Dispensers Low-poly 3D model
cgtrader
Model of napkin and straw dispensers from 1950's. -Model contents: Native .blend file (base mesh only, subdivision ready). .blend file (base mesh only, subdivision ready and meshes unified into one object). .OBJ file (base mesh only, subdivision ready). ID map for the material in .zip archive. textures folder in .zip archive. .FBX file (base mesh only, subdivision ready). -Model structure: Model is consisted of three objects named: Lid, Napkin Dispenser, Straw Dispenser. In the additional .blend file all meshes are joined into one single object called: Dispensers. In both .blend files all textures are packed and placed into their proper slots, ready for use. -Mesh information: Quad topology only, no N-gons or triangles. Mesh is subdivision-ready. Whole mesh is uniform (watertight), no floating geometry or open parts on separated objects or unified. Each logically unique piece can be easily separated, since it is uniform and modeled as standalone in mind. Base mesh has 7118 quads (14236 triangles) and 7784 vertices. -Material information: Model has only one material named: Dispensers. It contains 6 texture maps in 4k resolution: Dispensers_base_color, Dispensers_metallic, Dispensers_AO, Dispensers_roughness, Dispensers_normal, Dispensers_opacity. All textures are in .png format. -UV mapping: Manually unwrapped UV's, no overlaping. -Intended use for the model: The model is designed for renders but it can be used in games and vr/ar, with pbr engines. -Preview renders info: Images shown in the preview are from base mesh only, no modifiers were used. Model is rendered in blender 2.8 with Cycles (0-9 images), and Eevee (10-24 images) rendering engines. The results you get may be different depending on the rendering engine used. ===================================================================================================================== -If you need any more information or help, feel free to contact me. -Thank you for taking the time to check out my model.
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