150cm Flak Scheinwerfer Searchlight 3D model
cgtrader
Human: Polygons - 274,000\nVerts - 278,000\nEdges - 553,000\n150cm Flak-Scheinwerfer Based on thorough research from various online sources and source images, this model accurately represents reality while keeping polycount at its lowest possible point. It is perfect for both in-game usage and high-quality realistic rendering. Completely optimized for use within Unreal Engine 4 and Unity, a dedicated second UV map allows for seamless static lighting. The model consists of 13 separate objects, making it simple to reduce polycount if necessary, and it is ready for rigging or animation. What you'll find in this product: High-quality 4K textures of diffuse, specular, reflection, gloss, height, and normal maps are fully ready to use across virtually every application and render software. - An Unreal Engine 4 scene with all materials and lightmaps already assigned - easily migrate this project into your own file within two minutes. - A Maya .mb file set up to support the V-ray renderer (alternatives are also supported). - Thirteen .FBX and thirteen .OBJ files. If you have specific requests or need smaller, lower-quality texture maps, please contact me after purchase and I'll be happy to provide them. If you have any questions, feel free to reach out to me.
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