1 Sketchup drawing Toane Tabary 12 to 5 years 3D model

1 Sketchup drawing Toane Tabary 12 to 5 years 3D model

cgtrader

This 3D model was originally created with Sketchup 6 before being converted into other formats including its native .skp format for 3dsmax, which is in 3ds Max 2016 version and rendered using Vray 3.00. Additional work came from a parent (plane and chopper) on March 28, 2009, whose father was an architect inside. Polygons: 6998 Textures can be found in the .skp file. If you have software that includes these specifications, extracting textures from the .skp file is straightforward: 1. If using Sketchup (free version), simply export the image as your choice of 2D file under the File/Export/2D Graphic drop-down option. Alternatively, go to File -> Export -> 3D Model. Select the COLLADA file type (*.dae) and click on the Options button, ensuring that Export Texture Maps is checked. Then go to the exported file location and navigate through its directory until you see a folder containing all of the textures next to it. 2. If using C4D (a trial version is enough), importing the .skp file into C4D will automatically create a folder with textures located beside the .skp file. 3. For 3ds Max, once you've imported your .skp file into 3ds Max, look in ..\3dsMaxsceneassetsimages where all of your texture files are stored. You may also export as an fbx file using the embed media option in the Export dialog box which creates a folder with textures. Finally, to access and transfer the embedded textures on Rhinoceros 3D, import .skp into Rhinoceros. Then go ahead and open the material editor by selecting Panels -> Material editor from your screen options panel.

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