04- Dressel Amphora

04- Dressel Amphora

sketchfab

I've attached an 854KB Blend file, a 74KB obj model, and a straightforward procedural shader that I'm attempting to master. My goal is to optimize modeling and texturing techniques efficiently. Can anyone provide feedback on my work? The shader's creator deserves credit for their innovative approach, which can be found at https://blender.stackexchange.com/questions/103157/creating-realistic-procedural-material

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