unreal engine lava 3d models
219445 3d models found related to unreal engine lava.thingiverse
Customized version of https://www.thingiverse.com/thing:3045130 Created with Customizer! ...https://www.thingiverse.com/apps/customizer/run?thing_id=3045130
3docean
... ... 1115 vertices. 2048 * 2048 Texture. Object models available in obj, fbx, and blend format. UV mapping includes Lava_Rock_albedo, Lava_Rock_normal, Lava_Rock_specular, Lava_Rock_occlusion, and Lava_Rock_emissive. ... Game-ready asset.
3docean
Polygon 7728 vertices 3919 Polygon 1620 vertices 859 4096x4096 texture Model OBJ FBX BLEND format UV Map Lava Rock Base Color Lava Rock Roughness Lava Rock Emissive Lava Rock Normal Lava Rock Specular Game Ready
3docean
... 859 vertices. 4096 by 4096 texture for Tex... Model available in OBJ, FBX, and BLEND format. UV map includes Lava_Rock_Base_Color, Lava_Rock_Roughness, Lava_Rock_Emissive, Lava_Rock_Normal, Lava_Rock_Specular. ... Game-ready.
3docean
... 4096.by.4096.texture.created.for.gameplay. Model_exported.in.OBJ.FBX.and.BLEND.formats.supported. UV_maps_created.for.Lava_Rock_Base_Color Lava_Rock_Roughness Lava_Rock_Emissive Lava_Rock_Normal Lava_Rock_Specular Game_ready_for_play.
thingiverse
Abominations that haunt the burning lava rock unleash terror everywhere.
3docean
... Resolution.\n\n Model File Formats: OBJ, FBX, and BLEND Compatible. Unfolded Maps: Rocky_Lava_Base_Color Map Rocky_Lava_Roughness Map Rocky_Lava_Emissive Map Rocky_Lava_Normal Map Rocky_Lava_Specular Map Game-Optimized for Smooth Performance.
3docean
... precision. 4096 x 4096 pixel texture mapped. Object models exported in obj, fbx, and blend formats. UV mapping implemented: Lava_Rock_1_albedo Lava_Rock_1_normal Lava_Rock_1_specular Lava_Rock_1_occlusion Lava_Rock_1_emissive Game-ready asset.
thingiverse
Lava Man has an 8x8 LED face. ...Powered by the WLed Project https://kno.wled.ge/ he shows nice effects in his face like a lava lamp
cults3d
Warning: Lava on bases is both dangerous to miniatures, desks, brushes, fingers; as a result this lava is not real... pity. Quite Pixel Dense. ... Happy Printing, and painting.
sketchfab
I crafted a dynamic lava texture using Substance Designer's robust features and intuitive interface.
sketchfab
Here is the rewritten text: Human-Crafted Lava Rocks with Interchangeable Modules
3docean
Uv Map Includes: Lava Rock's Albedo Map for Accurate Color Representation. Lava Rock's Normal Map for Enhanced Texture Details. Lava Rock's Specular Map for Shiny Surfaces Effect. Lava Rock's Occlusion Map for Realistic Depth Perception. Lava Rock's...
grabcad
A fresh lava rock was introduced, while an additional one was crafted with greater intricacy through the use of Sculptris.
thingiverse
Spice up your groovy room with my lava lamp....and probably the best lava lamp on thingverse lol if you like it definately give it a heart i realize that the cap might seem slightly thicker on this lamp BUT the cap normally is thicker on the midnight...
grabcad
The initial version of the LAVA Printer showcases its mechanical design Another option: Experience the intricacies of the LAVA Printer Version 1's mechanical framework. ... Or you can also write it as: Discover the inner workings of the LAVA Printer v1...
3docean
... 4096x4096 texture.Tex.applied.for.gameReady.graphics. Model format.supported.in.OBJ.FBX.and.BLEND.formats. UV mapsdefined.for.Lava_Rock.model.include.Base_Color,Roughness,Emissive,Normal,and.Specular.maps. ... Game ready.geometry.set.
myminifactory
Lately, ive been wanting to create more lava theme models. i decided the lava monster would be my next challenge. Everything came out great, wish i designed the mouth and hand better. As for painting, i think the lava came out good.
thingiverse
... the ground and breaks...). After some experiments, the decision was made to use an Espruino microcontroller to drive a 16x16 matrix of WS2812 LEDs. ...The full documentation can be found on [GitHub](https://github.com/rozek/lava-lamp-replacement)