trunks ssj 3d models
7894 3d models found related to trunks ssj.cgtrader
Same as Standard model except the trunk has displacement applied to it, adding detail and increasing poly count. Intended for close-up renders. Re-meshing available upon request, eg adaptive mesh for lower poly count (this is the default setting),...
cgtrader
The same as the Standard model, but with displacement applied to the trunk, increasing detail and poly count. Intended for close-up renders. Re-meshing available upon request, such as adaptive mesh for lower poly count (this is the default setting),...
cgtrader
Same as the Standard model except with displacement applied to the trunk, increasing detail and poly count. Intended for close-up renders. Re-meshing available upon request, including adaptive mesh for lower poly count, uniform mesh for easier...
cgtrader
Fully mature but with a relatively short trunk, favored in plantations for easier harvesting of fruit. Young -- 271,320 polygons -- 5.42m tall. A smaller plant halfway through its maturing cycle. Immature -- 75,210 polygons -- 3.21m tall. A small...
cgtrader
Same as Standard model except the trunk has displacement applied to it, adding detail and increasing poly count for close-up renders. Re-meshing available upon request, such as adaptive mesh for lower poly count (this is the default setting and is as...
cgtrader
Young Mature - 235,926 polygons - 9.68m tall - Fully matured but with a relatively short trunk, favored in plantations for easier harvesting of the fruit. Young - 182,176 polygons - 5.98m tall - Smaller plant halfway through its maturing cycle. No...
cgtrader
Same as Standard model except the trunk has displacement applied to it, adding to the detail level and increasing poly count. Intended for close-up renders. Re-meshing available upon request, eg adaptive mesh for lower poly count (this is the default...
cgtrader
Same as Standard model except the trunk has displacement applied to it, increasing detail and poly count. Re-meshing available upon request, such as adaptive mesh for lower poly count or uniform mesh for easier editing, no charge to existing...
cgtrader
Same as Standard model except the trunk and branches have displacement applied to it, adding to the detail level and increasing poly count. Intended for close-up renders. Re-meshing available upon request, eg adaptive mesh for lower poly count (this...
cgtrader
With a higher poly count due to displacement applied to its trunk and branches, this model is ideal for close-up renders. ... Re-meshing available upon request, including adaptive mesh for lower poly counts, uniform mesh for easier editing, strict...
cgtrader
Same as the Standard model except with trunk displacement applied to it, adding detail and increasing poly count. Intended for close-up renders. Re-meshing available upon request, including adaptive mesh for lower poly count (default setting),...
cgtrader
Same as Standard model but with trunk displacement applied for increased detail and poly count, ideal for close-up renders. Re-meshing available upon request, including adaptive mesh for lower poly count, uniform mesh for easier editing, strict...
cgtrader
Fully matured but with a relatively short trunk, favored in plantations for easier harvesting of fruit. Young -- 329,152 polygons -- 5.95m tall. Smaller plants halfway through their maturing cycle. Immature -- 83,522 polygons -- 3.33m tall. Small...
cgtrader
Same as Standard model except trunk and branches have displacement applied to it, adding to detail level and increasing poly count. Intended for close-up renders. Re-meshing available upon request, eg adaptive mesh for lower poly count (this is the...
cgtrader
Same as Standard model except the trunk and branches have displacement applied to it, adding to the detail level and increasing poly count. Intended for close-up renders. Re-meshing available upon request, eg adaptive mesh for lower poly count (this...
cgtrader
Same as Standard model except the trunk and branches have displacement applied to it, adding to the detail level and increasing poly count. Intended for close-up renders. Re-meshing available upon request, eg adaptive mesh for lower poly count (this...
cgtrader
Same as Standard model except the trunk and branches have displacement applied to it, adding to the detail level and increasing poly count. Intended for close-up renders. Re-meshing available upon request, eg adaptive mesh for lower poly count (this...
cgtrader
The same as the Standard model with displacement applied to the trunk and branches for added detail. Re-meshing available upon request, including adaptive mesh for lower poly count or uniform mesh for easier editing. No charge to existing customers...
cgtrader
Same as Standard model except the trunk and branches have displacement applied to it, adding to the detail level and increasing poly count. Intended for close-up renders. Re-meshing available upon request, such as adaptive mesh for lower poly count...
cgtrader
In an early development stage where height far exceeds its shorter trunk, suggesting the beginnings of what is to become an expansive mature specimen later in life. No Fruit -- 225,841 polygons -- 19.8m tall. With fewer details like fruits and less...
cgtrader
Same as Standard model except the trunk and branches have displacement applied to it, adding to detail level and increasing poly count. Intended for close-up renders. Re-meshing available upon request, such as adaptive mesh for lower poly count...
cgtrader
Same as the Standard model, but with displacement applied to the trunk and branches for increased detail and poly count, intended for close-up renders. Re-meshing available upon request, including adaptive mesh for lower poly counts (default...
cgtrader
The same as the standard model, except with displacement applied to the trunk and branches for increased detail and poly count, intended for close-up renders. Re-meshing is available upon request, such as adaptive mesh for a lower poly count (the...
cgtrader
Same as Standard model except the trunk and branches have displacement applied to it, adding to the detail level and increasing poly count. Intended for close-up renders. Re-meshing available upon request, such as adaptive mesh for lower poly count...
cgtrader
The trunk and branches have displacement applied for increased detail and a higher poly count, ideal for close-up renders. Re-meshing available upon request, including adaptive mesh for lower poly counts, uniform mesh for easier editing, strict...
cgtrader
Same as Standard model except with displacement applied to trunk and branches, adding detail level and increasing poly count for close-up renders. Re-meshing available upon request: adaptive mesh for lower poly count (default setting), uniform mesh...
thingiverse
The most critical information is within the comments: - `root_min_ratio = 22` - `tip_max_ratio = 70` - `branch_diameter_cutoff = 1.6` - `trunk_radius = 24` - `trunk_length = 40` These values likely correspond to some parameter in a tree model,...
cgtrader
HOUSES FURNITURE WORLD is new for 2013, introducing the Anatole trunk, which boasts a simple and clean design that makes it ideal for decorative purposes or storage needs. The visible rivets on this metal chest add a raw touch to any deco loft. Visit...
prusaprinters
The model withstood the terrain, but not transporting in the trunk of your car? That's why we bring you the 3D Sets Storage System - protect your models from damage and store them in a small footprint in a stackable lightweight box!</p><p>Build...
thingiverse
http://www.thingiverse.com/apps/customizer/run?thing_id=279864 Instructions Using the following options: trunk_radius is set to 10 mm. allow_all_overhangs has been turned off for stability reasons. branch_diameter_cutoff limits branches under 1.6...