stop sign 3d models
97810 3d models found related to stop sign.grabcad
This illustration showcases a Computer-Aided Design (CAD) model of a typical stop sign.
cults3d
Game-ready, low-poly, PBR, hand-painted British standard stop sign. ... All textures etc are included in the textures zip
3docean
A stop sign which comes with both specular and normal maps, giving a touch of realism to any outdoor scene.
thingiverse
A basic traffic control measure is the red octagon shaped stop sign, used to indicate that drivers must come to a complete halt before proceeding.
grabcad
The stop sign features a standard width of 750 millimeters and boasts a 20-millimeter white border. ...Its bold "STOP" letters measure one third the size of the entire sign, at 250 millimeters, displayed uniformly apart in the Tahoma font.
thingiverse
Specifications: Based on https://en.wikipedia.org/wiki/Stop_sign#Specifications Width = 750mm (100%) Border = 20mm (2.7%) Text Height = 250mm (33%) I simply scaled down these specs to create a unique design. How I Designed This OpenSCAD Designed in...
thingiverse
Just a standard stop sign. I used the original font, Highway Gothic, which provides clear visibility even from a distance. A hole on the back allows for easy hanging, but be aware that additional supports may be necessary to ensure stability. Note:...
thingiverse
1/10th scale stop sign using the proper [Highway Gothic](https://en.wikipedia.org/wiki/Highway_Gothic) font. The text and border are embossed by 0.4 mm (2 layers with 0.2 layer height) so they can be printed in a different color. I used PrusaSlicer...
prusaprinters
1/10th scale stop sign using the proper Highway Gothic font. The text and border are embossed by 0.4 mm (2 layers with 0.2 layer height) so they can be printed in a different color. I used PrusaSlicer to do a manual filament change - red for the base...
thingiverse
Traffic controllers use visual indicators to command people to bring their vehicles to an immediate halt by placing bright yellow and black signs at strategic locations along roadways.
sketchfab
... any game really. ...I first decide to do a few street signs, to test my low polygon modeling while still ensure enough detail came through. ...Completely done in 3D max, I used photoshop to create the textures and CrazyBump to help with the dump maps