soeng gi hun 3d models

3535 3d models found related to soeng gi hun.
Hieracosphinx
Hieracosphinx
thingiverse

They also appear in the Dungeons & Dragons Monster Manual, Yu-Gi-Oh! cards, and in the Age of Mythology. For those who play D&D (5e), it has a 13 armor class, 76 hit points, moves at 40 ft, has a 16(+3) strength, a 13(+1) dex, 17(+3)...

Concrete Shader_0052
Concrete Shader_0052
3docean

[ 1 Bitmap and Procedural Based Shader ]\n\n\n 1 Color Map/Specular Color, A Key Component\n1 Diffusion Map Adds Depth and Dimension\n1 Reflection Map Simulates Shiny Surfaces\n1 Bump Map Creates Texture and Tactile Experience\n1 Displacement Map...

Concrete Shader 087 Texture
Concrete Shader 087 Texture
cgtrader

Advanced Rendering Options: Render with the powerful MatPrev Env HDR from the C4D material preview folder to achieve: Realistic IBL (Image-Based Lighting) effects Groundbreaking GI (Global Illumination) simulations High-Detail AO (Ambient Occlusion)...

Displacement Landscape Shader 030 Texture
Displacement Landscape Shader 030 Texture
cgtrader

Illuminating Realism: Rendering Solutions: IBL, GI & AO Unveil Enchanted Terrains Artistic Variations Unleashed: Displacement_030a NatLum - Unify landscapes with this rich texture map. Displacement_030ab NatLum Unlock depth in every nook and...

Miscellaneous Shader_004
Miscellaneous Shader_004
3docean

The resulting image will showcase IBL, GI, and AO Render. In addition to its primary functions, this shader also includes two Miscellaneous Shader options: NatLum and ArtLum. ...These options can be used to fine-tune the shader's output and achieve a...

Miscellaneous Shader_003
Miscellaneous Shader_003
3docean

Advanced Lighting and Rendering Capabilities ---------------------------------------------- * Supports IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) rendering modes. Miscellaneous Shader Options...

Concrete Shader_0020
Concrete Shader_0020
3docean

GI (Global Illumination): creates realistic ambient occlusion and indirect lighting 3. ...AO (Ambient Occlusion): adds depth and dimension to surfaces Texture presets for different concrete finishes available: Concrete Polish_0020 NatLum Concrete...

Miscellaneous Shader_002
Miscellaneous Shader_002
3docean

This will allow you to take full advantage of IBL, GI, and AO rendering capabilities. Additional Shader Options: Miscellaneous Shader_002 NatLum can be used for natural-looking lighting effects. ...Miscellaneous Shader_002 ArtLum can be used for...

Warmeister Remix Remix
Warmeister Remix Remix
thingiverse

(GI prints in FDM so there was no issue for Cura for him but Lychee spat the dummy...) Then I needed it to be the 1G variant, so I added some laser greebles that I'd created from one of CommissarHarris' mechs to the back... which weren't the same as...

Concrete Shader 079 Texture
Concrete Shader 079 Texture
cgtrader

High-Quality Bitmap and Procedural Based Shader Unlock Advanced Realism with Our Comprehensive Shader Solution • Customizable Colors and Shaders: + Color map for precise control over hue, saturation, and brightness + Specular Color for enhanced...

Rusty Metal Shader_003
Rusty Metal Shader_003
3docean

The shader is optimized for IBL, GI, and AO rendering. ...It includes two pre-built lighting setups: Rusty Metal_003 NatLum - A natural-looking setup that simulates real-world lighting conditions Rusty Metal_003 ArtLum - An artistic setup that...

Scratch Displacement Shader_C
Scratch Displacement Shader_C
3docean

This shader supports advanced lighting techniques, including: - IBL (Image-Based Lighting) - GI (Global Illumination) - AO (Ambient Occlusion) To unlock its full potential, consider using one of the following scratch shaders in your scene: -...

Concrete Shader 076 Texture
Concrete Shader 076 Texture
cgtrader

To utilize these texture maps in full potential: 1 Render with matprev_env.hdr from the C4D material preview folder Choose between two render styles: 1 IBL (Image-Based Lighting), GI (Global Illumination) and AO (Ambient Occlusion) render settings...

Wall Shader_0048
Wall Shader_0048
3docean

This will allow you to take full advantage of advanced lighting effects like IBL, GI, and AO. ... Pre-Rendered Lighting Options The following pre-rendered lighting options are included: * Wall_0048 Cement NatLum * Wall_0048 Cement ArtLum * Wall_0048...

Concrete Shader_016
Concrete Shader_016
3docean

Displacement Map: Take your textures to new heights with this advanced feature Seamless Textures for Maximum Versatility * Seamless 4096x4096 TIF images available for download * C4D file (R15) included for easy integration * Layer multiple maps with...

Wall Shader_0042
Wall Shader_0042
3docean

This ensures optimal rendering of IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) effects. Material Examples and Variations Four example materials are provided: Wall_0042 Cement NatLum, Wall_0042 Cement ArtLum,...

Master Roshi (Kame)
Master Roshi (Kame)
sketchfab

With his signature gi and beard, he exudes an air of wisdom and authority that commands respect from his peers and students alike. As a master of the ancient art of Kamehameha, Master Roshi has spent years honing his skills to achieve a level of...

Normale Shader 011 Texture
Normale Shader 011 Texture
cgtrader

This setup allows for immersive, detailed visuals when working with normal mapping techniques, specifically IBRL, GI, and AO render styles. In a production setting, Normal_011 can be applied in either its Natural Lighting (NatLum) mode or its...

Haslab Sky Striker Front Gear Droop Fix
Haslab Sky Striker Front Gear Droop Fix
thingiverse

Simple inserts to fix the Haslab GI Joe Sky Striker front gear droop issue. Out of the box, there isn't enough tension from the upper portion of the fuselage that is on top of the landing gear slider mechanism. When you're holding the jet, the...

Panther 3d model
Panther 3d model
cgstudio

The scene is set to a single light source with Global Illumination (GI) via VRay, bringing everything together seamlessly. Warning: This scene was designed specifically for 3dsmax 2014 and Vray 2.4, along with Hairfarm 2. Rigging and sample walk...

Big Bore Hexmag Follower .450 & .458
Big Bore Hexmag Follower .450 & .458
thingiverse

They lack the "front alignment ridge" that prevents tilt in standard .223/5.56 mags, which is why many of us must use GI mags, shave down that ridge on Pmags, or purchase dedicated big bore mags. With this follower in the 30 rd hexmag, you can easily...

Concrete Shader 067 Texture
Concrete Shader 067 Texture
cgtrader

... displacement maps. Built-in IBL and AO Options Take advantage of built-in integrative options like matprev_env.hdr from the c4d materialpreview folder to easily achieve high-quality IBL, GI, and AO renders. ... 6 Artistic Lighting Variations

Concrete Shader 065 Texture
Concrete Shader 065 Texture
cgtrader

Interoperable with Soft's advanced displacement mapping features To preview the material render in stunning detail, use: matprev_env.hdr from your C4D material preview folder **Global Illumination**: Get the most realistic IBL, GI, and AO renders: *...

Wall Shader_0023
Wall Shader_0023
3docean

This will give you accurate IBL, GI, and AO rendering results. ... The shader includes 4 variations: Wall_0023 Cement NatLum: A natural-looking cement wall Wall_0023 Cement ArtLum: An artistic-looking cement wall Wall_0023 Plaster NatLum: A...

Grass Landscape Shader 024 Texture
Grass Landscape Shader 024 Texture
cgtrader

This HDR image provides accurate environment settings for rendering with IBL, GI (Global Illumination), and AO (Ambient Occlusion). ... **Ideal Environment Setting** Grass_024 NatLum & Grass_024 ArtLum offer two distinctive luminance approaches:...

Wall Shader_0021
Wall Shader_0021
3docean

This will allow you to take advantage of IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) effects. Pre-Lit Textures: We also offer pre-lit textures for your convenience. Choose from four different options: Wall_0021...

Concrete Shader_089
Concrete Shader_089
3docean

This system includes various lighting options: IBL (Image-Based Lighting) GI (Global Illumination) AO (Ambient Occlusion) Six different light settings are available: Concrete Polish_089 NatLum Concrete Unpolish_089 NatLum Concrete Varnish_089 NatLum...

Wall Shader_0007
Wall Shader_0007
3docean

To achieve stunning visuals, take advantage of IBL, GI, and AO render capabilities. ... The shader comes in four variations to suit your design needs: Wall_0007 Cement NatLum for a natural finish Wall_0007 Cement ArtLum for an artistic look Wall_0007...

Desktop Computer - mATX case
Desktop Computer - mATX case
3docean

... * Studio setup is included and ready for render, complete with materials and lights setup for V-Ray. Enable Global Illumination (GI) for optimal results. ...* Contact me for additional formats or modifications to meet specific requirements.

Rock Landscape Shader 015 Texture
Rock Landscape Shader 015 Texture
cgtrader

... various Soft products. Use matprev_env.hdr from c4d's Material Preview folder for optimal IBL/GI/ao rendering results. ... Prepared with careful consideration, these high-quality maps ensure detailed visuals that pop and bring realism to 3D models.