skin shader 3d models
69600 3d models found related to skin shader.3docean
Bitmap and Procedural Based Shader Color 1 Displacement map Seamless 4096*4096 tif image and c4d file (R15) Shader can be overlaid on any other Shader Map can be used with Terrain Mask Shader Channel Map can be layered with procedural effects Map can...
3docean
... of IBL, GI, and AO rendering capabilities. Additional Shader Options: Miscellaneous Shader_002 NatLum can be used for natural-looking lighting effects. ...Miscellaneous Shader_002 ArtLum can be used for artistic and stylized lighting effects.
3docean
Bitmap and Procedural Based Shader Color 1 Displacement Map Seamless 4096*4096 Tif Image and C4D File (R15) Shader can be overlayed on any other shader. Map can be used with Terrain Mask Shader Channel. Map can be layered with procedural effects. Map...
3docean
1 Bitmap and Procedural Based Shader Color 1 Displacement map Seamless 4096*4096 tif image and c4d file (R15) Shader can be layered over any other shader Map can be used with terrain mask shader channel Map can be combined with procedural effects Map...
3docean
This texture/shader is designed specifically for creating realistic trees and wood environments, perfect for adding depth and realism to your outdoor scenes.
3docean
... (R15). ...It can be used with: - Terrain Mask Shader Channel for precise control - Procedural effects for added realism - Soft-displacement mapping for detailed results Render the shader using MatPrev_Env.HDR from the C4D material preview folder.
3docean
Bitmap and Procedural Based Shader Color 1 Displacement map Seamless 4096*4096 tif image and c4d file (R15) Shader can be overlaid on any other shader Map can be used with terrain mask shader channel Map can be layered with procedural effects Map can...
3docean
[ 1 Bitmap and Procedural Based Shader ] Color 1 Displacement map Seamless 4096*4096 tif image and c4d file (R15) Shader can be applied over any other shader Map can be used with terrain mask shader channel Map can be layered with procedural effects...
3docean
Bitmap and Procedural Based Shader Color 1 Displacement Map Seamless 4096*4096 Tif Image and C4D File (R15) Shader Can Be Overlayed on Any Other Shader Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects Map...
3docean
[ 1 Bitmap and Procedural Based Shader ] Color 1 Displacement Map Seamless 4096*4096 tif image available in c4d file (R15) Shader can be layered on top of any other Shader Map can be used with Terrain Mask Shader Channel Map can be combined with...
3docean
[ 1 Bitmap and Procedural Based Shader ] Color: 1 Displacement Map Seamless 4096*4096 Tif Image and C4D File (R15) Shader Can Be Overlayed on Any Other Shader Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects...
3docean
[ 1 Bitmap and Procedural Based Shader ] This shader supports multiple maps, including: Color Map/Specular Color Diffusion Map Reflection Map Bump Map Displacement Map It can utilize seamless 4096x4096 tif images and c4d files (R15). The map can be...
3docean
1 Bitmap and Procedural Based Shader Color 1 Displacement map Seamless 4096*4096 tif image and c4d file (R15) available Shader can be overlayed on any other Shader Map can be used with Terrain Mask Shader Channel Map can be layered with procedural...
3docean
[ 1 Bitmap and Procedural Based Shader ] Color 1 Displacement Map A seamless 4096*4096 TIF image and C4D file (R15) This shader can be overlaid on any other shader The map can be used with a Terrain Mask shader channel The map can be layered with...
3docean
1 Procedural Shader Based on Bitmap Techniques The shader utilizes the following maps: * 1 Color map/Specular Color * 1 Diffusion map for adding texture and detail * 1 Luminance map to control light intensity and direction * 1 Bump map for creating...
3docean
1 Procedural Based Shader and 1 Bitmap Shader The shader includes: 1 Color map/Specular Color 1 Diffusion map 1 Reflection map 1 Bump map 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) are provided. Maps can be layered with...
3docean
A Bitmap and Procedural Based Shader System Color Mapping 1 Displacement Map Technique Seamless 4096*4096 tif image and c4d file (R15) Integration Shader Overlay Capability on Any Other Shader Terrain Mask Shader Channel Compatibility Procedural...
3docean
... displacement maps. Render the map using matprev_env.hdr from the c4d material preview folder. Take advantage of IBL, GI, and AO render capabilities. For added versatility, use Miscellaneous Shader_037 NatLum or Miscellaneous Shader_037 ArtLum.
3docean
Bitmap and Procedural Based Shader Color 1 Displacement Map Seamless 4096*4096 Tif Image and C4D File (R15) Shader Can Be Overlayed on Any Other Shader Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects Map...
3docean
[ 1 Bitmap and Procedural Based Shader ] Color 1 Displacement map Seamless 4096*4096 tif image and c4d file (R15) Shader can be overlayed on any other shader Map can be used with Terrain Mask Shader Channel Map can be layered with procedural effects...
3docean
Here is the rewritten text: [ 1 Bitmap and Procedural Based Shader ] Color 1 Displacement map Seamless 4096*4096 TIF image and C4D file (R15) Shader can be overlaid on any other shader. Map can be used with Terrain Mask Shader Channel. Map can be...
3docean
Here is the rewritten text: Bitmap and Procedural Based Shader Color 1 Displacement Map Seamless 4096*4096 TIF image and C4D file (R15) Shader can be overlayed on any other Shader Map can be used with Terrain Mask Shader Channel Map can be layered...
3docean
Bitmap and Procedural Based Shader Color 1 Displacement map Seamless 4096*4096 tif image and c4d file (R15) Shader can be overlayed on any other shader Map can be used with terrain mask shader channel Map can be layered with procedural effects Map...
3docean
Seamlessly integrate with Terrain Mask Shader Channel, layer it with procedural effects, or use it in conjunction with Displacer – the possibilities are endless! Render with matprev_env.hdr from the C4D material preview folder to unlock IBL, GI,...
3docean
... unlock IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) rendering capabilities. For added flexibility, try combining this shader with other Miscellaneous Shaders like Shader_040 NatLum or ArtLum for unique effects.
3docean
[ 1 Bitmap and Procedural Based Shader ] Color 1 Displacement Map Seamless 4096*4096 Tif Image and C4D File (R15) Shader Can Be Overlayed on Any Other Shader Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects...
3docean
Bitmap and Procedural Based Shader Color 1 Displacement Map Seamless 4096*4096 tif image and c4d file (R15) Shader can be overlayed on any other shader Map can be used with Terrain Mask Shader Channel Map can be layered with procedural effects Map...
3docean
1 Bitmap and Procedural Based Shader Utilize the following maps: 1 Color map 1 Diffusion map 1 Luminance map 1 Bump map 1 Displacement map Seamless 4096*4096 TIF images and C4D file (R15) are available. The Map can be used with the Terrain Mask...
3docean
[1 Bitmap and Procedural Based Shader] Color 1 Displacement Map Seamless 4096*4096 Tif Image and C4D File (R15) Shader Can Be Overlayed on Any Other Shader Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects...
3docean
Bitmap and Procedural Based Shader Color 1 Displacement Map Seamless 4096*4096 Tif Image and C4d File (R15) Shader Can Be Overlayed on Any Other Shader Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered with Procedural Effects Map...