screen shader 3d models

86034 3d models found related to screen shader.
Wall Shader 0013 Texture
Wall Shader 0013 Texture
cgtrader

1 Bitmap and Procedural Based Shader This shader consists of three main components: 1 Color Map 1 Bump Map 1 Displacement Map The shader comes in two formats: seamless 18095 x 3619 TIF images and C4D files (R15). These maps can be layered with...

Miscellaneous Shader 092 Texture
Miscellaneous Shader 092 Texture
cgtrader

... Indirect Lighting Glow-in-the-Dark Shading (GI) Artificially illuminated lighting options for dramatic effects. Compatible Shaders: Shader_092 Natural Lighting and Shading for immersive environmental renderings Shader_092 Artistic Luminance Control

Concrete Shader_046
Concrete Shader_046
3docean

[ 1 Bitmap and Procedural Based Shader ] This shader utilizes six distinct maps to create a realistic material appearance. 1 Color map/Specular Color: 1 Diffusion map: 1 Reflection map: 1 Bump map: 1 Displacement map: Seamless 4096*4096 tif images...

Soil Landscape Shader_043
Soil Landscape Shader_043
3docean

... ... Key Features: Terrain Mask Shader Channel support Layering with procedural effects possible Compatibility with Soft's Displacement Map functionality To view the shader in action, render it with matprev_env.hdr from the c4d material preview folder.

Miscellaneous Shader_039
Miscellaneous Shader_039
3docean

... the C4D material preview folder. This shader suite is designed to produce: IBL (Image-Based Lighting) GI (Global Illumination) AO (Ambient Occlusion) Render Also compatible with Miscellaneous Shader_039 NatLum and Miscellaneous Shader_039 ArtLum.

Miscellaneous Shader_045
Miscellaneous Shader_045
3docean

... this shader. Render the map with matprev_env.hdr from the C4D material preview folder. IBL, GI, and AO render settings are recommended for optimal results. Miscellaneous Shader_045 NatLum and Miscellaneous Shader_045 ArtLum options are available.

Miscellaneous Shader_074
Miscellaneous Shader_074
3docean

Bitmap and Procedural Based Shader: Advanced Texture Mapping This shader features a range of map types to enhance texture complexity: Color Map/Specular Color: Defines material appearance Diffusion Map: Adds surface detail Luminance Map: Controls...

Sand Landscape Shader_013
Sand Landscape Shader_013
3docean

Delivered in: Seamless 4096x4096 TIFF images Seamless C4D file (R15) The shader can be used with: Terrain Mask Shader Channel Procedural effects Compatible with any software that supports Displacement Maps. Render Settings: Use "matprev_env.hdr"...

Miscellaneous Shader_088
Miscellaneous Shader_088
3docean

[ 1 Bitmap and Procedural Based Shader ] This advanced shader offers a comprehensive set of features for artists and designers. It includes: 1 Color map/Specular Color: 1 Diffusion map 1 Luminance map 1 Bump map 1 Displacement map Seamless...

Miscellaneous Shader_097
Miscellaneous Shader_097
3docean

[ 1 Bitmap and Procedural Based Shader ] This shader includes four unique maps: Color map/Specular Color Diffusion map Luminance map Bump map Displacement map The maps are provided as seamless 4096*4096 tif images, along with a c4d file (R15) for...

Miscellaneous Shader_105
Miscellaneous Shader_105
3docean

1 Advanced Bitmap and Procedural Shader Technique This shader utilizes multiple maps to achieve a high level of realism: * 1 High-Quality Color Map/Specular Color * 1 Detailed Diffusion Map * 1 Realistic Luminance Map * 1 Intricate Bump Map * 1...

Sand Landscape Shader_004
Sand Landscape Shader_004
3docean

1 High-Definition Bitmap Shader 1 Procedural Texture Shader The shader comes bundled with the following maps: 1 Color Map 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096x4096 TIFF images and C4D files (R15) are included.

Grass Landscape Shader_050
Grass Landscape Shader_050
3docean

[ 1 Bitmap and Procedural Based Shader ] A comprehensive shader featuring a seamless combination of bitmap and procedural elements. This shader comprises four essential maps: * Color map * Diffusion map * Luminance map * Bump map * Displacement map...

Displacement Landscape Shader_032
Displacement Landscape Shader_032
3docean

The shader can be overlaid on top of any other shader, making it highly versatile. The map can be used in conjunction with the Terrain Mask Shader Channel, layered with procedural effects, or paired with a Displacer. It is also compatible with any...

Displacement Landscape Shader_040
Displacement Landscape Shader_040
3docean

This versatile shader can be overlaid on any other Shader to enhance its appearance. The displacement map can also be utilized in conjunction with the Terrain Mask Shader Channel, allowing for precise control over terrain details. Additionally, it...

Displacement Landscape Shader_059
Displacement Landscape Shader_059
3docean

[ 1 Bitmap and Procedural Based Shader ] Color 1 Displacement map Seamless 4096*4096 tif image and c4d file (R15) available for use with shader. Shader can be easily overlaid on top of any other shader in the system. Displacement map can be used to...

Grass Landscape Shader_009
Grass Landscape Shader_009
3docean

1 Procedural and Bitmap-Based Shader The shader includes: * 1 Color Map * 1 Diffusion Map * 1 Luminance Map * 1 Bump Map * 1 Displacement Map Seamless high-resolution images are provided in TIF format, as well as a C4D file compatible with R15. The...

Wall Shader_0024
Wall Shader_0024
3docean

The shader includes: * IBL (Image-Based Lighting) * GI (Global Illumination) * AO (Ambient Occlusion) Four different versions of the shader are available: * Wall_0024 Cement NatLum * Wall_0024 Cement ArtLum * Wall_0024 Plaster NatLum * Wall_0024...

Wall Shader_0046
Wall Shader_0046
3docean

[1 Bitmap and Procedural Based Shader] This shader is a powerful tool for creating realistic textures. **Shader Features:** 1. Color Map 1. Bump Map 1. Displacement Map **Texture Options:** Seamless 18095*3619 tif images and c4d file (R15) are...

Dirty Wall Shader_047
Dirty Wall Shader_047
3docean

[ 1 Bitmap and Procedural Based Shader ] The shader utilizes a single color map, combined with one diffusion map, one bump map, and one displacement map. This collection of seamless images includes four high-resolution tif files (4096*4096 pixels...

Dirty Wall Shader_012
Dirty Wall Shader_012
3docean

... C4D material preview folder. The shader can produce three types of renders: IBL (Image-Based Lighting) GI (Global Illumination) AO (Ambient Occlusion) Two pre-built versions of the shader are available: Dirty Wall_012 NatLum Dirty Wall_012 ArtLum

Wood Shader 03
Wood Shader 03
3docean

Here is a rewritten version of the text: A Photorealistic Wood Shader Designed Specifically for Maya 2017 and Arnold 5 - This Advanced Shader Offers Unparalleled Realism. A Complete Render Setup is Included Out of the Box, Saving You Valuable Time...

Miscellaneous Shader 025 Texture
Miscellaneous Shader 025 Texture
cgtrader

1 Advanced Textures for Enhanced Visual Realism: 1 High-resolution 4096*4096 Seamless TIF Images and Native C4D Files (R15) Color, Specular Color, Diffusion, Luminance, Bump, Displacement Maps Layer Procedural Effects for Maximum Customization...

Miscellaneous Shader_086
Miscellaneous Shader_086
3docean

1 Texture map/Specular Intensity 1 Diffusion texture 1 Luminance texture 1 Bump texture 1 Displacement texture Seamless 4096*4096 tif images and c4d file (R15) Texture can be used with Terrain Mask Shader Channel Texture can be layered with...

Wall Shader 0020 Texture
Wall Shader 0020 Texture
cgtrader

Here's a detailed breakdown of the features and capabilities of this shader package: This comprehensive shader pack includes 1 bitmap-based shader, as well as 1 procedural-based shader. The bitmap-based shader comes with three essential maps: one...

Soil Landscape Shader_046
Soil Landscape Shader_046
3docean

1 Procedural Shader and 1 Bitmap-Based Shader Color Maps: Diffusion Maps: Luminance Maps: Bump Maps: Displacement Maps: Seamless Tif Images (4096x4096) and C4d Files (R15) Terrain Mask Shader Channels Supported Procedural Effects Can Be Layered On...

Soil Landscape Shader_039
Soil Landscape Shader_039
3docean

1 Procedural Based Shader and 1 Bitmap Based Shader 1 Color map 1 Diffusion map 1 Luminance map 1 Bump map 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with...

Ceramic Shader 3D model
Ceramic Shader 3D model
cgtrader

... for precise control over the final output. In addition to this primary shader, a supplementary bonus component includes a basic light shader that incorporates Blackbody functionality, compatible exclusively with the Cycles rendering engine.

Rock Landscape Shader_004
Rock Landscape Shader_004
3docean

1 Procedural Shader - 1 Bitmap Based Shader Color Maps/Specular Color Maps Diffusion Maps Luminance Maps Bump Maps Displacement Maps 4096*4096 Seamless Tif Images and C4d File (R15) Map Can Be Used with Terrain Mask Shader Channel Map Can Be Layered...

Miscellaneous Shader 005 Texture
Miscellaneous Shader 005 Texture
cgtrader

Textures & Shaders: Bitmap: Procedural-Based 1-Pass Required Files: * Seamless bitmap tif files (4096 x 4096): color, specular, diffuse, luminance, bump and displacement maps * 4d object with C4D render settings for seamless tif textures Render...