rig a 3d model
4367470 3d models found related to rig a 3d model.cgtrader
This is an impressive and innovative model, equipped with a top-notch rig that caters specifically to the needs of animators, making their work more efficient and enjoyable.
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Human: 3D model from scanned Chinese woman.\n\nPolycount: 20k units\nJoint count: 66\nCorrective blendshape: 6 (Elbow x 2, Knee x 2, Wrist x 2)\nModel Style: Symmetrical below head\nSkeleton Style: Standard symmetrical Autodesk HumanIK compatible...
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An exciting robotic figure boasts impressive rigging capabilities, allowing for smooth animation and movement. ...This versatile toy can be brought to life with ease through various animation techniques.
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A 3D model created from a scanned image is a realistic Chinese young man with a fully rigged skeleton.\n\nThe polycount of this model is 20,000 and it has a joint count of 66. It also features six corrective blendshapes to accurately capture the...
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Human: 3D model created from a scan of a Chinese man with full rigging. Polycount: 20,000 polygons Joint count: 66 Corrective blendshape: 6 (2 x elbow / 2 x knee / 2 x wrist) Model Style: Symmetrical below the head Skeleton Style: Standard...
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A 3D model is created from a scan of a rigged Chinese woman. She stands with a symmetrical body below her head, and her skeleton is standard Autodesk HumanIK compatible. The polycount of this model is 20,000 polygons, while the joint count is...
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3D Model from Scanned Data Creates Realistic Character A highly detailed, rigged character model is generated from scanned data. Polycount: 20,000 polygons make up this realistic character. Joint count: 66 joints allow for a wide range of movements...
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Polycount: Twenty thousand Joint count: Sixty-six Corrective blendshape: Six (Two elbows, two knees, two wrists) Model style: Symmetrical below the head Skeleton style: Standard symmetrical Autodesk HumanIK compatible skeleton in T pose Formats:...
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Polycount: 20,000 polygons Joint count: 66 unique joints Corrective blendshape: 6 (Elbow x 2/ Knee x 2/ Wrist x 2) to ensure realistic movement Model Style: Symmetrical from the waist down Skeleton Style: A standard symmetrical skeleton in T pose,...
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Human: A young woman scanned from a 3D model, rigged.\n\nPolycount: 20k\n\nJoint count: 66\n\nCorrective blendshape: 6 (Elbow x 2/ Knee x 2/ Wrist x 2)\n\nModel Style: Symmetrical below the head\n\nSkeleton Style: Standard symmetrical Autodesk...
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A beautifully rigged Chinese woman is captured in exquisite detail.\n\nPolycount: 20k polygons\nJoint count: 66\nCorrective blendshape: 6 (Elbow x 2, Knee x 2, Wrist x 2)\nModel Style: Symmetrical below the head\nSkeleton Style: Standard symmetrical...
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A highly detailed rigged Chinese man.\n\nPolycount: 20,000\nJoint count: 66\nCorrective blendshape: 6 (Elbow x2 / Knee x2 / Wrist x2)\nModel style: Symmetrical below the head\nSkeleton style: Standard symmetrical Autodesk HumanIK compatible skeleton...
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This is a rigged version of my high poly model of a girl in a dress. I've made some little changes in body proportions, but changes are very subtle. Anyone who has bought a ZTL file I have uploaded and want an updated version let me know. Model has...
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This package comprises a FBX-formatted Tpose Rigged Humanoid Character, accompanied by standard PBR textures, along with Unity and Unreal PBR texture sets. The character is divided into four segments - backpack, head, clothes, and pants. ...The entire...
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A 3D model scanned from a real person, an elderly woman. Polycount: 20,000 polygons. Joint count: sixty-six joints. Corrective blendshape: six (two elbows, two knees, and two wrists). Model Style: Symmetrical below the head. Skeleton Style: A...
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Polycount: 20,000 Joint count: 66 Corrective blendshape: 6 (Elbow x2/ Knee x2/ Wrist x2) Model Style: Symmetrical below head Skeleton Style: Standard symmetrical Autodesk HumanIK compatible skeleton in T pose Formats: Maya(.mb)/ 3dmax(.max)/...
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3D model created from scanned data features a highly detailed and animated man. Polycount: 20,000 polygons. Joint count: 66 joints allow for precise movement and flexibility. Corrective blendshape: Six shapes are included, with two each for...
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A finely detailed lady figure\n\nPolycount: 20k polygons\n\nJoint count: 66 articulated points\n\nCorrective blendshape: 6 (Elbow x2/Knee x2/Wrist x2)\n\nModel Style: Symmetrical below the head\n\nSkeleton Style: Standard symmetrical Autodesk HumanIK...
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Ford Model A 1928 Delivery Rigged Year : 1928 Type : Delivery Rigged : Yes
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Ford Model A 1928 Pickup Rigged Year : 1928 Type : Pickup Rigged : Yes
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Ford Model A 1928 Delivery Rigged Year: 1928 Type: Delivery Rigged: Yes This Ford Model A 1928 Delivery Rigged has been modeled meticulously using hundreds of photos and videos, striving to create a model as accurate as possible to the original. Rig...
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Human: Ford Model T 1928 Pick Up\nYear : 1928\nType : Pickup Rigged\nRigged : Yes\nThis Ford Model A 1928 Pick-up Rig model is built from numerous photographs and videos to closely replicate the authentic appearance.\nScale : Real-world scale\nMeshes...
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3D model from scanned. ...A rigged strong masculine men.