rig a 3d model
3971982 3d models found related to rig a 3d model.cgtrader
This is an impressive and innovative model, equipped with a top-notch rig that caters specifically to the needs of animators, making their work more efficient and enjoyable.
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Polycount: 20k Joint count: 66 Corrective blendshape: 6 (Elbow x 2/ Knee x 2/ Wrist x 2) Model Style: Symmetrical below head Skeleton Style: Standard symmetrical Autodesk HumanIK compatible skeleton in T pose Formats: Maya(.mb)/ 3dmax(.max)/...
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An exciting robotic figure boasts impressive rigging capabilities, allowing for smooth animation and movement. ...This versatile toy can be brought to life with ease through various animation techniques.
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A rigged cool lady Polycount: 20k Joint count: 66 Corrective blendshape: 6 (Elbow x 2/ Knee x 2/ Wrist x 2) Model Style: Symmetrical below head Skeleton Style: Standard symmetrical Autodesk HumanIK compatible skeleton in T pose Formats: Maya(.mb)/...
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Polycount: 20k Joint count: 66 Corrective blendshape: 6 (Elbow x 2/ Knee x 2/ Wrist x 2) Model Style: Symmetrical below head Skeleton Style: Standard symmetrical Autodesk HumanIK compatible skeleton in T pose Formats: Maya(.mb)/ 3dmax(.max)/...
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A rigged cool boy Polycount: 20k Joint count: 66 Corrective blendshape: 6 (Elbow x 2/ Knee x 2/ Wrist x 2) Model Style: Symmetrical below head Skeleton Style: Standard symmetrical Autodesk HumanIK compatible skeleton in T pose Formats: Maya(.mb)/...
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Polycount: 20k Joint count: 66 Corrective blendshape: 6 (Elbow x 2/ Knee x 2/ Wrist x 2) Model Style: Symmetrical below head Skeleton Style: Standard symmetrical Autodesk HumanIK compatible skeleton in T pose Formats: Maya(.mb)/ 3dmax(.max)/...
cgtrader
Polycount: 20k Joint count: 66 Corrective blendshape: 6 (Elbow x 2/ Knee x 2/ Wrist x 2) Model Style: Symmetrical below head Skeleton Style: Standard symmetrical Autodesk HumanIK compatible skeleton in T pose Formats: Maya(.mb)/ 3dmax(.max)/...
cgtrader
Polycount: 20k Joint count: 66 Corrective blendshape: 6 (Elbow x 2/ Knee x 2/ Wrist x 2) Model Style: Symmetrical below head Skeleton Style: Standard symmetrical Autodesk HumanIK compatible skeleton in T pose Formats: Maya(.mb)/ 3dmax(.max)/...
cgtrader
Polycount: 20k Joint count: 66 Corrective blendshape: 6 (Elbow x 2/ Knee x 2/ Wrist x 2) Model Style: Symmetrical below head Skeleton Style: Standard symmetrical Autodesk HumanIK compatible skeleton in T pose Formats: Maya(.mb)/ 3dmax(.max)/...
cgtrader
Polycount: 20k Joint count: 66 Corrective blendshape: 6 (Elbow x 2/ Knee x 2/ Wrist x 2) Model Style: Symmetrical below head Skeleton Style: Standard symmetrical Autodesk HumanIK compatible skeleton in T pose Formats: Maya(.mb)/ 3dmax(.max)/...
cgtrader
Polycount: 20k Joint count: 66 Corrective blendshape: 6 (Elbow x 2/ Knee x 2/ Wrist x 2) Model Style: Symmetrical below head Skeleton Style: Standard symmetrical Autodesk HumanIK compatible skeleton in T pose Formats: Maya(.mb)/ 3dmax(.max)/...
cgtrader
Polycount: 20k Joint count: 66 Corrective blendshape: 6 (Elbow x 2/ Knee x 2/ Wrist x 2) Model Style: Symmetrical below head Skeleton Style: Standard symmetrical Autodesk HumanIK compatible skeleton in T pose Formats: Maya(.mb)/ 3dmax(.max)/...
cgtrader
Polycount: 20k Joint count: 66 Corrective blendshape: 6 (Elbow x 2/ Knee x 2/ Wrist x 2) Model Style: Symmetrical below head Skeleton Style: Standard symmetrical Autodesk HumanIK compatible skeleton in T pose Formats: Maya(.mb)/ 3dmax(.max)/...
cgtrader
Polycount: 20k Joint count: 66 Corrective blendshape: 6 (Elbow x 2/ Knee x 2/ Wrist x 2) Model Style: Symmetrical below head Skeleton Style: Standard symmetrical Autodesk HumanIK compatible skeleton in T pose Formats: Maya(.mb)/ 3dmax(.max)/...
cgtrader
Polycount: 20k Joint count: 66 Corrective blendshape: 6 (Elbow x 2/ Knee x 2/ Wrist x 2) Model Style: Symmetrical below head Skeleton Style: Standard symmetrical Autodesk HumanIK compatible skeleton in T pose Formats: Maya(.mb)/ 3dmax(.max)/...
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This is a rigged version of my high poly model of a girl in a dress. I've made some little changes in body proportions, but changes are very subtle. Anyone who has bought a ZTL file I have uploaded and want an updated version let me know. Model has...
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This package comprises a FBX-formatted Tpose Rigged Humanoid Character, accompanied by standard PBR textures, along with Unity and Unreal PBR texture sets. The character is divided into four segments - backpack, head, clothes, and pants. ...The entire...
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Ford Model A 1928 Delivery Rigged Year : 1928 Type : Delivery Rigged : Yes
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Ford Model A 1928 Pickup Rigged Year : 1928 Type : Pickup Rigged : Yes
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Ford Model A 1928 Delivery Rigged Year: 1928 Type: Delivery Rigged: Yes This Ford Model A 1928 Delivery Rigged has been modeled meticulously using hundreds of photos and videos, striving to create a model as accurate as possible to the original. Rig...
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Human: Ford Model T 1928 Pick Up\nYear : 1928\nType : Pickup Rigged\nRigged : Yes\nThis Ford Model A 1928 Pick-up Rig model is built from numerous photographs and videos to closely replicate the authentic appearance.\nScale : Real-world scale\nMeshes...
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3D model from scanned. ...A rigged strong masculine men.