princess zelda stl 3d models

316956 3d models found related to princess zelda stl.
54509 YORP scaled one in three thousand
54509 YORP scaled one in three thousand
thingiverse

I did not contributed on doing the original file from the collection of asteroid radar models of the PDS site, I just simplify and softened it using Blender. The file's names explained: name_1_x_10_y.stl is 1 : x * 10y. So _1_6_10_7 is 1:600000000 or...

Life Foundation space shuttle scaled one in five hundred
Life Foundation space shuttle scaled one in five hundred
thingiverse

The smallest scale (1:500) is perhaps too small to be printed with FDM technology, but it may be printable in resin (SLA or DLP). The file's names explained: name_1_x.stl is 1 : x. So _1_500 is 1:500 or one in five hundred. <br><br> I spend part...

Rama scaled one in 500 thousand
Rama scaled one in 500 thousand
thingiverse

Cities may be printable even in FDM with a good configuration. Order of parts The file's names explained: name_1_x_10_y.stl is 1 : x * 10y. So _1_6_10_7 is 1:600000000 or one in 60 million.<br> <h4>The accuracy of the model</h4> The model was...

Artillery Sidewinder X1 / X2 / Genius TFT FW + Marlin FW (for X1) + M600 support + Marlin mode (optional)
Artillery Sidewinder X1 / X2 / Genius TFT FW + Marlin FW (for X1) + M600 support + Marlin mode (optional)
thingiverse

The proper support (STL file) is provided in the zip file - enabled "Probe Repeatability Test" to use M48 gcode - enabled "ABL Bilinear" - enabled "Restore Leveling After G28" to restore saved leveling data after every G28 gcode execution - enabled...

130 Elektra scaled one in four million
130 Elektra scaled one in four million
thingiverse

All three moons of it are too small to make in the same scale. The file's names explained: name_1_x_10_y.stl is 1 : x * 10y. So _1_6_10_7 is 1:600000000 or one in 60 million. <h4>130 Elektra</h4> This big asteroid with a pretty fast rotation...

Independence Day troop transporter scaled one in one thousand
Independence Day troop transporter scaled one in one thousand
thingiverse

The smallest scale (1:1000) has the ramp fixed, so I didn't splitted it. The file's names explained: name_1_x_10_y.stl is 1 : x * 10y. So _1_6_10_7 is 1:600000000 or one in 60 million. <br><br> I spend part of my time making these models, letting...