pocatello temple 3d models
9116 3d models found related to pocatello temple.sketchfab
One crucial task: Seal off individual components, ensuring smooth surfaces and no gaps between faces, as well as UV's. ...5-day project timeline.
3docean
... 3D model available in obj, fbx, blend formats. UV map includes: Ancient_Temple_Base_Color Ancient_Temple_Glossiness Ancient_Temple_Ambient_Occlusion Ancient_Temple_Normal Ancient_Temple_Specular Ancient_Temple_Emissive Game-ready for immediate use.
3docean
... polygon. 3060 vertices. 4096 * 4096 texture. Model available in obj, fbx, blend formats. Texture maps include: Old_Temple_Base_Color Old_Temple_Glossiness Old_Temple_AO Old_Temple_Normal Old_Temple_Specular Game-ready model.
3docean
... vertices. Texture resolution: 4096 * 4096. Model format: obj, fbx, blend. UV mapping: - Old Temple Base Color - Old Temple Glossiness - Old Temple Ambient Occlusion - Old Temple Normal Map - Old Temple Specular Map Game-ready model.
grabcad
The Stone Temple Gate, fashioned at the temple's primary sanctum sanctorum, adheres to traditional Indian archaeological techniques predominantly employed in temple construction.
3docean
5859 polygons.\n ..............................................3060 vertices.\n\n A 4096 by 4096 texture.\n\n Exported as obj, fbx, and blend format model.\n\n UV map includes:\nAncient Temple Base Color\nAncient Temple Glossiness\nAncient Temple...
3docean
... pixels. Model format supported: obj, fbx, blend. Exported with precise details intact. Material maps included: Temple Albedo Map Temple Normal Map Temple Specular Map Temple Occlusion Map Temple Glossiness Map Game-ready for seamless integration.
3docean
... fbx, and blend formats supported for import/export. UV map includes: Albedo: ice_temple_albedo Normal: nice_temple_normal Specular: nice_temple_specular Emissive: nice_temple_emissive Glossiness: nice_temple_glossiness. ...Fully game-ready model.
3docean
... subtle nuances. Temple_normal highlighting the intricate architecture. Temple_specular capturing the temple's radiant glow. Temple_occlusion revealing the temple's hidden recesses. ... .......................................................
3docean
Texture_maps: Detailed_color_map: Old_Temple_Base_Color Advanced_glossiness_map: Old_Temple_Glossiness Ambient_occlusion_map: Old_Temple_AO Accurate_normal_map: Old_Temple_Normal Intense_specular_map: Old_Temple_Specular Emissive_texture:...
3docean
... Model formats supported: obj, fbx, blend. UV map details: - Old Temple Base Color - Old Temple Glossiness Map - Old Temple Ambient Occlusion - Old Temple Normal Map - Old Temple Specular Map - Old Temple Emissive Map Game-ready model.
3docean
... model is available in various formats, including obj, fbx, and blend. A UV map has been meticulously crafted, featuring four distinct channels: Temple_d, Temple_n, Temple_s, and Temple_ao. ...This temple is game-ready, awaiting your creative touch.
3docean
... majesty. Stone_2...2048 * 2048 texture grandeur. Stone_3...2048 * 2048 texture intricacy. Stone_4...2048 * 2048 texture complexity. Texture Layers Revealed: Temple_albedo Temple_normal Temple_specular Temple_occlusion Ready to Thrill Gamers.
3docean
... includes obj, fbx, and blend formats. The uv map is comprised of six distinct components: Old Temple Base Color, Old Temple Glossiness, Old Temple AO, Old Temple Normal, and Old Temple Specular. ... This model is fully optimized for game use.